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#1
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So I spent a lot of time in ToFS during live days. I was 15 and a lot of it was a blur. I logged in a mid level monk to play around on first floor yesterday and noticed a couple oddities. This is mostly a list of things I'm working on researching or looking for others' input to help decide if any or all of these are indeed bugs.
1] All the shadowbones I fought would run at low health. Not sure if this is meant to be, but I haven't come across a running skeleton before. 2] When mobs started running at low health in the hallways, they would run in a lightning bolt pattern as if they were bouncing off the walls. 3] This soon disappeared unlike the random pets at zone in that a couple dungeons in old world used to be plagued with. 4] When I zoned in, all skeletons on the first floor were sitting down (piles of bones on the floor). After I would kill one, it would respawn standing up. I was there for about thirty minutes total and never saw them change position after initial death. Any that I didn't kill remained sitting and any that I killed or left standing afterwards would stay standing.
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Blue: [58 Templar] Blancah (Dwarf), [52 Disciple] Seito (Iksar), [42 Ranger] Naile (Wood Elf)
Green: [31 Cleric] Blancah (Dwarf), [51 Disciple] Seito (Human), [24 Ranger] Naile (Wood Elf) | ||
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