#21
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we've never done Red server before and I don't think we'd last very long against the insain twinks waiting to rape squishes around every corner ha ha. But seriously great information I am still looking for more - MR items that don't break the bank to make raiding and normal day to day grinding better if you've got some extra cash to spare.
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Clayface 60 Enchanter, Holyshizz (wife) 60 Cleric Yes my wife plays Everquest, and no shes not for sale.
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#22
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Quote:
So you can only give them one ring. Anything else gets eaten.
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#23
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Yeah I figured as much, but some people have posted conflicting information about this so I am willing to waste 75pp to test it out myself.
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Clayface 60 Enchanter, Holyshizz (wife) 60 Cleric Yes my wife plays Everquest, and no shes not for sale.
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#24
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Quote:
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#25
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My wife and I are going to test this tonight, I will give a rat 2 rings -10 mr 75 hp and a full set of banded armor. I will slow the rat and my wife will make a level 1 alt fight it to see if the rat is taking less damage and has the full amount of hp.
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Clayface 60 Enchanter, Holyshizz (wife) 60 Cleric Yes my wife plays Everquest, and no shes not for sale.
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#26
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Make sure you charm it before you give it stuff (most NPCs won't take and equip stuff unless you charm them first, it seems) and that you break charm after you give them. When I did this the mob's HP didn't update to show they had extra until after the charm that I gave the items during broke... not sure if it was just a UI thing or if the extra HP actually weren't on the mob until after that charm ended.
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#27
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Ok tested this, Armor did in fact give the rat more mitigation with a full set of banded. Also only 1 ring slot for NPC charmed pets so this must have been updated on the server.
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Clayface 60 Enchanter, Holyshizz (wife) 60 Cleric Yes my wife plays Everquest, and no shes not for sale.
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Last edited by halason; 05-06-2014 at 04:32 PM..
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#28
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Lol. You guys and your 1-ring-only crap. Screenshots and logs of mobs actually equipping two rings as of 2 minutes ago inc...
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Last edited by Tecmos Deception; 05-06-2014 at 08:55 PM..
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#29
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About to give a level 1 decaying skeleton a 5/55 ring:
[You must be logged in to view images. Log in or Register.] After I break charm so that HP update: [You must be logged in to view images. Log in or Register.] About to give the same skeleton a second 5/55 ring: [You must be logged in to view images. Log in or Register.] And here you can see the current HP/max HP change as the skeleton has equipped the second ring: [You must be logged in to view images. Log in or Register.] 55/.78-55=15ish hp base for a level 1 skele. 110/.88 (he healed a tick apparently)-110=15 hp base hp for level 1 skele. Both rings gave the skeleton more max hp. And then I let the skele heal up to full before beating him down. This screenshot shows him at 15% after having taking 110 damage (the first hit of 22 was me breaking mez up in the noobie yard to drag him into the tunnels away from some bard who was trying to XP), which is more hp than he would have had if he had only equipped one ring: [You must be logged in to view images. Log in or Register.] | ||
Last edited by Tecmos Deception; 05-06-2014 at 08:12 PM..
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#30
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I must have done something wrong, you are a god Tecmos!
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Clayface 60 Enchanter, Holyshizz (wife) 60 Cleric Yes my wife plays Everquest, and no shes not for sale.
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