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#1
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Someone refresh me on just how exactly Taunt works then.
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#2
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If someone steals the aggro from you, you taunt and move back to the top. Thats simplified because I have never been a tank, it might move it to be equal to the top hated or close at least. Either way if you already have aggro using taunt is pointless. | |||
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#3
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#4
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Example: Theres three people, and warrior is the third one on the hate list, a successful taunt would put you into second, another sucessful taunt would then put you top if you didnt drop down the hatelist between your last taunt. | |||
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#5
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#7
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Pretty much what Hippo said.
so if enchanter has 1000 hate and you have 800. A successful taunt will put you at 1001 hate instantly. Now you need to follow that up with a kick or back or something to maintain that aggro especially if what caused the aggro is a dot or something. This is why when facing tougher mobs a successful taunt on a mezed mob followed by a kick or bash to break mez is so effective at keeping the mob from attacking the enchanter. | ||
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#8
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Most warriors on this server are completely awful players. The original poster is certainly no exception. Using an exe. axe in a group is basically not doing your job properly, equivalent to a cleric who can't heal, an enchanter who can't mez, a bard who can't twist, a mage who can't control his pet, a wizard who ninja-AFK's, etc, etc.
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Project 1999 (PvE):
Giegue Nessithurtsithurts, 60 Bard <Divinity> Starman Deluxe, 24 Enchanter Lardna Minch, 18 Warrior Project 1999 (PvP): [50 (sometimes 49) Bard] Wolfram Alpha (Half Elf) ZONE: oasis | ||
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#9
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#10
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