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Old 07-04-2014, 12:39 AM
Ikonoclastia Ikonoclastia is offline
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Join Date: Jan 2012
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Originally Posted by Uthgaard [You must be logged in to view images. Log in or Register.]
Very classic. Played a bard, and got dragged around aoe slowing shit and triple ticking mana pulse during downtime everywhere from charasis to chardok. Whether you like it or not, AOE groups were a thing, and it's not a bug.
We did aoe's as well. If you have at a look at the evidence I posted its conclusive that mobs didn't chase you very far at all. You thought they did because as you're moving, the mobs are also moving.

If your moving at normal run speed and the mobs moving at 1.4 runspeed then you'll never move out of the mobs lazy aggro range.

If you're moving at 1.7 run speed and a mobs moving at 1.4 runspeed then the distance it takes you to move out of the mobs lazy aggro range is quite large.

So yeah you could AoE in Chardok but the problem was your HP limited how many mobs you could reasonably pull since you could not run outside of lazy aggro range without losing mobs, and to stay inside lazy aggro range meant getting hit.

If you were trying to pull 180 mobs that would mean occasionally you would get hit and with 50 mobs hitting for 100 per hit (excluding max hits, doubles getting rooted, dotted, blinded, feared and nuked) your looking at 5000 damage per tick, 100 mobs 10,000 and 150 mobs 15000.

The most I have found while researching historical in-era was people bragging they were doing up to 40 mobs.

If you have a look at the the links I posted you'll see what I'm saying is not just based on my personal opinion and questionable memory.
 


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