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#1
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![]() I haven't even trained it because I read that it was broken. That's something to think about, if skill-ups work, may as well mash the button.
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Dantes Infernus
57th Level Champion of Rallos Zek "Life's short and hard like a body building elf." | ||
#3
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![]() Quote:
By the same token that mob can be at 41% hp and a druid can nuke it for the first time lvl 20 with the their 19 nuke and it will instantly aggro again on the druid. Pure melee aggro generation is too low, or spell aggro in general is just too high. Now vs other melee its not so glaringly bad if i hold agro on a mob for a min monks wont instantly pull it off unless they bust in with flying kicks. This leads me to believe spell aggro is a lil on the high side or "ALL" melee agro is a lil low in general. Anyway thanks for looking into this its a really big deal and is quite painful... it can be compensated for but It is not something that promotes a healthy atmosphere for low lvls groups/tanks. | |||
#4
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![]() Stick it out, my aggro was okayish back in classic, but with a couple Kunark weapons that aren't even the best I hold aggro like a champion now (pun intended).
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I am Reiker.
![]() lol wut | ||
#5
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![]() got no intention of quitting over it =) anyway i just wanted to point out the situation from a lvl 18 warrios perspective, i'll be 25 ish soonish (TM) and have stun whips at the very least making it possible for me to tank nps )
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#6
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![]() using a silverish scimitar, and stun whip its better....
using firerune its not too bad | ||
#7
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![]() I got no complaints, but rather a question, I have a level 18 war, he has a FBSS and is using 2 obsidian shards, I have a couple of nice agro weapons banked for level 40+ but are there any kunark weapons that offer better agro than 2 obsidian shards from 20 - 40? because even with FBSS and 2 OS agro can be a bit sketchy if i dont get lucky with the procs.
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Finxter Fizzlepants - 54th Level Gnome Mage of Kittens Who Say Meow
Seeatee- 40 ShadowKnight Bushybeard - 22 warrior | ||
#8
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![]() Unfortunately Obsidian Shards are probably your best option, but you might try the Whip of Strangulation. 6/24, procs choke at level 10. It's a debuff and a dot, seems like it might be worth a shot since most mobs hate debuffs.
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Dantes Infernus
57th Level Champion of Rallos Zek "Life's short and hard like a body building elf." | ||
#9
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![]() I thought that delay used to be a much bigger deal than it appears to be now. Weren't there tons of warriors using Jade Mace or Lammy in their main hand back in the day? Here, it seems like unless you have a stun or snare proccing weapon in your main hand, you are useless. This is purely based on my memory, but I'm just curious as to how accurate this is. It's just strange that hardly any warriors are using Jade Mace or Lammy, because those used to be premium war weapons in classic. Did people back then *really* not understand that procs on an 8/24 weapon was vastly superior to a procless 9/18 weapon? Or is a low delay weapon just not as useful on this server as it should be, and/or are procs more useful than they should be?
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[60 Bard] Pescador (Half Elf) <Rustle>
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#10
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![]() I can tell you as a ranger, we should be getting tons of aggro with our fast weapons (14 delay rat whip, 18 delay mace, 19 delay lammy, etc) to the point Jolt becomes a necessary spell. I remember having to turn off attack to let the tank regain aggro before I was able to use Jolt, and even then it was a permanently memmed spell. This would support melee swing aggro here needing some adjustment, for what its worth.
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Another witty, informative, and/or retarded post by:
![]() "You know you done fucked up when Yendor gives you raid commentary." - Tiggles | ||
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