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Old 09-06-2014, 12:28 AM
Potus Potus is offline
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Here's what's different:

Pets are worse here.
DoTs are worse here.
Every other class (except possibly Shaman?) are better.

As soon as I can get potions to cure backstab, flying kick, and 90% of all melee damage then Necros will be balanced.

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Originally Posted by HippoNipple [You must be logged in to view images. Log in or Register.]
Even if necros are the same here as they are on live they are gimped by not being stronger than on live. Melees and nuke classes are stronger on this server than they should be.
Also this. It's ridiculous that melees have insane hit ratios and doing non-classic damage with 2handers and Wizards going hog wild on non-lures.
Last edited by Potus; 09-06-2014 at 12:30 AM..
  #2  
Old 09-06-2014, 01:36 AM
Not Salem Not Salem is offline
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Quote:
Originally Posted by Potus
As soon as I can get potions to cure backstab, flying kick, and 90% of all melee damage then Necros will be balanced.
you have a dozen spells to chose from that do that, and potions which are usable by every class in the game
  #3  
Old 09-06-2014, 05:43 AM
Drakaris Drakaris is offline
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Quote:
Originally Posted by Not Salem [You must be logged in to view images. Log in or Register.]
you have a dozen spells to chose from that do that, and potions which are usable by every class in the game
Oooooh changed your stance because I owned the snot out of Salem? Gotta love those Zoneline huggers, u know?

Problems with Necros:
1) Pet's do not do the damage they are supposed to and do not hit for max damage as frequently as they are supposed to.

2) Magic line of spells does not have dispell counters, which they did on classic, you could not click a pumice and remove winged death first try for example. You can spend 4 seconds casting a splurt, followed by another 4 seconds for pyrocuror only to see both spells get pelled off in 2 seconds, leaving you with 640 mana deficit and taking melee damage in the process of casting those spells.

3) Melee max damage relatively correct compared to weapons, but hit/miss rate does not match classic, melee hit way too often and hit for max damage way too often, THIS IS WHAT THE PETS SHOULD BE DOING!.

4) Resists.... Necro spells were very hard to resist, I distinctly remembering the heat line of spells and heart line of spells rarely getting resisted, even when low level NPCs cast them. Non-lure nukes on the otherhand were resisted easily and required a resist debuff before being cast.
Last edited by Drakaris; 09-06-2014 at 05:53 AM..
  #4  
Old 09-06-2014, 04:10 PM
Potus Potus is offline
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Quote:
Originally Posted by Not Salem [You must be logged in to view images. Log in or Register.]
you have a dozen spells to chose from that do that, and potions which are usable by every class in the game
Please list the spells that completely negate your harm touch. I'm all fucking ears. Will be F5'ing this thread every minute.

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Originally Posted by Zalaerian [You must be logged in to view images. Log in or Register.]
If your using splurt in pvp you deserve to get wrecked
Teach me how to pvp at level 51. I guess I am doing it wrong. I should be using Ignite Blood, which hits for 30 dmg every 6 seconds? How about a sweet 218 damage lifetap that takes 6.1 seconds to cast?

When Kunark launched, Splurt was considered overpowered and people wanted it nerfed, mainly because it would outright kill a level 45ish caster.
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Old 09-06-2014, 07:49 AM
georgie georgie is offline
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Old 09-06-2014, 09:52 AM
Zalaerian Zalaerian is offline
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If your using splurt in pvp you deserve to get wrecked
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  #7  
Old 09-06-2014, 12:17 PM
Drakaris Drakaris is offline
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Quote:
Originally Posted by Zalaerian [You must be logged in to view images. Log in or Register.]
If your using splurt in pvp you deserve to get wrecked
In early 50s PvP it's the only good dot other than ebolt? Either way, 1 pell gets both vexing moridinia and pyro.
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Old 09-06-2014, 04:34 PM
Slathar Slathar is offline
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Quote:
Originally Posted by Zalaerian [You must be logged in to view images. Log in or Register.]
If your using splurt in pvp you deserve to get wrecked
Normally I'd agree. However, splurt is good right now for two specific reasons I won't type out.
  #9  
Old 09-06-2014, 04:25 PM
Colgate Colgate is offline
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you will never be satisfied with any answer

stop crying idiot, necros aren't that bad
  #10  
Old 09-06-2014, 04:46 PM
Something'Witty Something'Witty is offline
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I played a necro as my main from Kunark - PoP on VZ.

The 33% nerf to the heal portion of LT's and the dispel mechanics on red99 do hurt the class, however, the biggest problem for necros is how much smarter the average red99 player is compared to live. Proper buff management is the best defense against a necro.
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