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#1
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![]() I love that hitting camp now crashes ya and locks you out of the game for a few min. Very classic!
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#2
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![]() So any chance of having npc's and bankers back in zones in proper place and proper working order? this really isnt cool same patch for blue and red and only red is bugged out...now i know both were bugged when they were brought online but wondering why blue has been fixed of the npc and mob issues for over 24 hours and red isnt. if anyone wants to test this logg on blue start in freeport everything fine and then logg on red and nothing there.
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#3
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![]() after playing with it a while the crit hit nerf seems kinda harsh. I was under the impression that classic was always 2x for crit 4x for crip. Its not a huge sample thus far but many of my crits are doing less then max melee
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#4
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![]() why cant Red99 just get a reroll and go back before the patch till you guys figure out what you did wrong?
__________________
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#6
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![]() Not sure if this was a change or if this is a bug but Selos song of travel drops as soon as another song is cast...
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#7
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![]() Quote:
__________________
Engineer of Things and Stuff, Wearer of Many Hats
“Knowing yourself is the beginning of all wisdom.” — Aristotle | |||
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#8
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![]() All classic arguements are nullified by the fact that Blue 99 casters have been able to duck cancel spell cast (non era correct) for multiple years while Red 99 casters have had to wait for the entire cast time to run out before casting another spell.
All staff has known about this since day 1 and have left it as-is. These changes are dumb, and yes, in total darkness your classic solid non see-thru UI was full bright and really nice and happy just the way bristlebane meant it to be. | ||
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