#21
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This is a ridiculous situation.
They make recharging not work on Red for PVP reasons. Then they make all those fucking items either have a cast time or don't work on players. So now we can't recharge on Red99 due to an outdated reason. | ||
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#22
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Quote:
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#23
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it was taken out because of root net
root net was a problem because of resists, not because a farmable item from Perma was casting lvl 4 root on people | ||
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#24
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Hi pals,
I'm assuming the intent of this post was enabling lockets for PoM binding. I posted before that there is a method for binding melee that we utilized on live. I've been told it doesn't work here, but I really doubt people have seriously tried timing it. Anyhow, when my enchanter gets a rez, I time it so that I accept the rez close to when C2 would land. Latency will carry the spell over to take effect after the rez lands. The same thing works (or did on live) with bind affinity. It's just a lot harder to pull off with another person casting the spell.
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#25
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emperor nilberg ladybug says
[You must be logged in to view images. Log in or Register.] pras the nilberg
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Quote:
Wipe it clean. | |||
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#26
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Rather see bard stacking / classic stamina on both servers
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#27
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If it is just this item. A custom quest could be put in to recharge. Hand in 20k + item or something similar. Not sure if that would be implemented or not as I'm sure as soon as it would people would start wanting other items added.
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#28
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Quote:
The item tables would have to be reversed on red, where all the other clickies would get 0 vendor values and the locket gets set for 10kpp. | |||
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#29
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Did none of you guys think about this when asking for no recharges? lol
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