Was comparing AD&D versions only, when I said "real AD&D". Of course, that was merely opinion based. I don't mind 2nd edition but I preferred 1st edition more.
By making up your own rules you could essentially change the game into an entirely new entity that would not even be recognizable as D&D. Then again look at how the mechanics and rules have changed in many games we love. I've always found it more enjoyable to sick to the rule set already laid out, with small tweaks to suit group size of course.
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