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#1
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Quote:
Line of Sight here requires both beginning and end of cast to land the spell, so melees can easily duck spells by just moving around something. This forces you into a melees perfect killing zone. Damage is all jacked up instead of seeing high dmg hits occasionally, most hits land for 60%-100% of their max dmg. Remember when Rogues used to have to get your dmg shield off or they'd kill themselves on it lol well here they'll murder you 4x over before it dents their life. Ac is jacked up, AC doesn't factor miss rate at all, hits roll solely off the melee's skill in the weapon so their miss rate here is wayyyyy lower than live. Then Full resists are off, we should be seeing partials on spells much more often then we are here, on live I had tremendous fire and cold and I still saw partials on a lot of spells. Also rains seemed to land a lot better, here I can stand in rains all day when on live you never stood in a rain. That plus z -axis being off and you having to be on the same lvl of the person to rain them, cant be above or below or your oor.
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#2
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enchanter nukes never did dmg on live, chaotic feedback landed all the way up to like 170-180 mr, that was about it
enchanters with a cure shield still the most feared class here on red99 cleric nukes did partial more on live than they do here, but they were extremely low partials, like 50-120 dmg. The fact that cleric nukes get full resists is not really classic, unless u have 170+ mr. But no way to prove any of this stuff, just all in my memory from tallon zek early server. | ||
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