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Old 07-18-2015, 11:01 AM
webrunner5 webrunner5 is offline
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120K on a Tank is just chump change to be honest. That is a Fungi and not even a CoF which you NEED when you have a Fungi to counteract the - Dex, Agi. [You must be logged in to view images. Log in or Register.]

So go bigger or go home as they say. [You must be logged in to view images. Log in or Register.] In a group no one cares what you have other than Raids. And a SK is not going to be the MT in one anyways. Solo well yeah, good stuff helps, but 50 to 60 solo on a SK is worse than a sharp stick in the eye, I don't care what gear you have. [You must be logged in to view images. Log in or Register.]

Great gear is WAY overrated to great player skill on here. Get smarter not richer, but you seem to get richer the smarter you are for some odd reason,phht.
  #2  
Old 08-15-2015, 12:29 PM
Hijiri Hijiri is offline
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Originally Posted by webrunner5 [You must be logged in to view images. Log in or Register.]
50 to 60 solo on a SK is worse than a sharp stick in the eye, I don't care what gear you have. [You must be logged in to view images. Log in or Register.]
^ dis times one billion

Troll sk solo to mid 50s and I ended up having to buy plat years ago on live just to be able to solo things other classes could kill in 30 seconds prior to the xp hybrid relief
  #3  
Old 08-10-2015, 10:56 PM
winter888 winter888 is offline
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Originally Posted by Mojo24 [You must be logged in to view images. Log in or Register.]
Thats probably because people realize that they are 100% useless endgame. At least for now.

I love SKs and mained one on live but yeah, warrior all the way.
Im sure they are not.

When velious open ,i often tank in raid, not for bosses, but for trash clearing on the way to boss.

Best tank for this is pal/sk, which can snag agro fast and from ranges.

we dont need hammers/strings to build intial agro. we call assist fast as hell. we improve the effeciency of entire raid encounters.

that's sk ,you gonna be proud of it and love that feeling.

but you need to be high enough for this ,yea 60ish the best. and put all stat to sta/hp, choose gears for tank type.
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Old 07-18-2015, 10:55 AM
Tecmos Deception Tecmos Deception is offline
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Nothing is useless endgame. Some things are a better fit in a raid than others, but no one will tell a SK played by a friend/guildie "sorry bro, roll a warrior/rogue/cleric if you want to come on raids with us."
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Old 07-18-2015, 11:05 AM
Tecmos Deception Tecmos Deception is offline
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I don't know, web. How much skill do you need on a leveling+grouping SK to make up for a fungi?
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Old 07-18-2015, 03:19 PM
Cecily Cecily is offline
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Originally Posted by Tecmos Deception [You must be logged in to view images. Log in or Register.]
I don't know, web. How much skill do you need on a leveling+grouping SK to make up for a fungi?
Target npc. Cast disease cloud. Press auto attack.
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Old 07-18-2015, 04:07 PM
Tecmos Deception Tecmos Deception is offline
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Originally Posted by Cecily [You must be logged in to view images. Log in or Register.]
Target npc. Cast disease cloud. Press auto attack.
Yeah, that was my point. I don't know how someone could argue a SK's skill is more important than being a 120k twink... at least not until a level when they are dealing with difficult pulls.
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Old 07-18-2015, 05:56 PM
Danth Danth is offline
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Originally Posted by Cecily [You must be logged in to view images. Log in or Register.]
Target npc. Cast disease cloud. Press auto attack.
This level of mediocrity will just about get a Shadow Knight twink to the 50-54 range where most of them get bored and quit.

--------------------------------

Fungi tunics are handy even at high levels on a class that can feign. It's nice being able to recover life when you're feigned somewhere for fifteen minutes. They can always be resold, usually for not much loss, so purchasing one if budget permits makes good sense. Haste and a decent weapon are also desirable on a class that maintains a tolerable degree of solo capability (by melee standards) even at high levels. Mid-range armor will suffice for leveling because it doesn't matter enough in groups when monsters only hit for 60 or 70.

That being said, don't make an SK twink. The class doesn't start to shine until past the levels where twink gear makes a player feel like a god among men. If you want to make a fun mindless twink, make something like a Rogue or Warrior or Monk instead.

Danth
  #9  
Old 07-18-2015, 12:06 PM
zanderklocke zanderklocke is offline
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Last week, I decided I was going to play EQ again as a SK and spent 200K on items. The next day, I decided I didn't really want to make the commitment. I sold back the items except for a CoF and fungi and ended up probably losing like 15K in value.

Oops.
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  #10  
Old 07-18-2015, 05:27 PM
Daldaen Daldaen is offline
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Originally Posted by zanderklocke [You must be logged in to view images. Log in or Register.]
Last week, I decided I was going to play EQ again as a SK and spent 200K on items. The next day, I decided I didn't really want to make the commitment. I sold back the items except for a CoF and fungi and ended up probably losing like 15K in value.

Oops.
There really is almost never any reason to dump 200k on a twink.

When you do it should be CoF and Fungi and those are extremely interchangeable between twink classes.

I always lol at the people who twink their monks with tranix crowns and RBGs when they already have a CoF.

Weapon, Fungi, Haste. After that spend maybe 500-1k a piece on gear, not 25-30k BS.
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