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  #1  
Old 10-17-2011, 12:46 PM
Mardur Mardur is offline
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Default Kaladim Bone Chip Quest Not Enough Experience

At one point the quest was nerfed because it gave so much experience. But not during Classic-PoP.

Quote:
Apparently all the quests in Kaladim have been nerfed so they don't give much XP at all. In fact,the XP seems to be about the same as the Rat Whiskers quest!!! Thanx SOE for messing up another good thing in the game! Retards.
This was one of the best experience quests in the game. Even when PoP was out, any new character I made I would PoK over to Paineel because it had the highest concentration of decaying skeletons. I'd kill them until green and then PoK over to Kaladim to turn them in for huge exp. It was the fastest way to level up a newbie character in the game. People would pay top dollar for bone chip stacks to PL new characters off this quest. On P99/Red99 the experience reward is paltry in comparison.

In reference to Felwithe bonechip quest:
Quote:
If you are pondering doing this quest as an alternative to the Kaladim one (for experience purposes) don't bother. At level 4 I didn't even get 1% xp / completion (compared with about 10% in Kaladim).
This post coincides with the above:

Quote:
Received 8% experience per turn-in as a level 5.
Also confirmed 10% (one half-yellow bub) per turn in at level 4:

Quote:
I ran my lvl 4 froggy shaman to him with 12 stacks of chips, at lvl 4 I got like 1 1/2 Yellows on exp bar per turn-in, Dinged after only a few, I left there more then halfway to level 9!
The experience from the quest was significant enough to get you to level 10-12:

Quote:
This is the most simple way to get to around Level 10-12 very quickly.
20 turn ins gets you a level and a half at level 6:

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...I gave to my lvl 6 enchanter (Just started level). After the 20 turn ins (4 per turn in) I was halfway through lvl 7.
Quest is still significant exp at level 18:

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He did 46 turn ins. He made 22% of level exp in level 18. And made about 6 plat.
And finally:

Quote:
Experience table

*a set is 4 bone chips

Level Total sets Bone chips Bone chips per level Stacks Per Level Bags per level Total bags to level
2 4 16 16 0.80 0.1 0.1
3 8 32 16 0.80 0.1 0.2
4 12 48 16 0.80 0.1 0.3
5 18 72 24 1.20 0.15 0.45
6 27 108 36 1.80 0.23 0.68
7 40 160 52 2.60 0.33 1
8 59 236 76 3.80 0.48 1.48
9 83 332 96 4.80 0.6 2.08
10 115 460 128 6.40 0.8 2.88
11 185 740 280 14.00 1.75 4.63
12 273 1092 352 17.60 2.2 6.83
13 374 1496 404 20.20 2.53 9.35
14 504 2016 520 26.00 3.25 12.6
15 648 2592 576 28.80 3.6 16.2
16 799 3196 604 30.20 3.78 19.98

so it takes 20 8-slot bags to go from lvl 1 to lvl 16
only 2 for 1 - 9
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  #2  
Old 10-18-2011, 05:15 PM
Mouse Mouse is offline
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Played nothing but short races for the first few years of EQ and it basically worked as such.

Bone chips 1-4 was insane xp. 5-6 was about 5-10% of what you were getting levels 1-4.

Crushbone belts were viable then until about 5-8 getting good Xp, then after 8 getting next to none per turn in.

Crushbone pads were viable til about lvl 10 and after that got much less, but still enough to hit lvl 12 if you had a shit ton of pads.


I disagree with you being able to go much passed lvl 4 with bone chips, I literally levelled every single toon I ever had in this fashion and thats just not how it worked. The XP for the quest here is low, yes, but it shouldnt be giving ANY Noticeable xp after lvl 6. You would literally need about 3 or 4 bags of bone chips for every yellow bub after level 6
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Old 10-19-2011, 05:33 AM
quenyar quenyar is offline
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I wholeheartedly agree with Mouse. His recollection matches my own. I too did a good amount of lowlevel levelling by turning in bone chips and belts in Kaladim. The xp gains on P1999 seem to be off regarding these two quests.
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Old 10-19-2011, 01:35 PM
Mardur Mardur is offline
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That's essentially what the above information is showing, although at level 9 you should still be getting about 1% per 4 bone chips.
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  #5  
Old 07-26-2015, 03:36 AM
Jimjam Jimjam is online now
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*Threadsurrect*

I searched for this thread after reading bone chips were giving too much xp and decided to test it.

Handed in 400 bone chips on a 24 human ranger, which gave 1/3rd of a level.

If the formula from the wiki for total xp at the end of a level is correct, level^3*classmultiplier*racemultiplier*helllevelmu ltiplier then we can subtract the xp needed to complete level 1- 23 from the xp needed to complete level 1- 24 to see how much xp was made (and divide by three as I only did a third of the level).

Xp to go from 23 to 24
(24^3*140*10*1)-(23^3*140*10*1)=19353600-1703318=2319800

I made a third of that so divide by three for total xp made from the 400 bone chips
2319800/3=773266

400 bone chips is 100 hand ins so divide by 100 for xp per 'quest'
773266/100=7732

So the quest on p1999 is giving around 7732 xp per 4 bone chips handed in.

According to the figures above a level 9 should get 1% xp from 4 bone chips handed in, meaning 7732*100 should be roughly equal to 9^3*1000*1

7732*100=773200 9^3*1000*1=729000

773200/729000=1.06

Only 6% off, I think that is close enough to 'roughly equal'. I say this testing shows that Kaladim bone chips are giving the correct amount of xp.

Comments/criticism of maths/method appreciated.
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