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Old 09-22-2015, 12:23 PM
Yukkers Yukkers is offline
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Originally Posted by Sirken [You must be logged in to view images. Log in or Register.]
at no time in the history of EQ (on any server) has Stormfeather been treated like a raid target.
At no point in the history of EQ (on any server) has Stormfeather had a variance.
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  #2  
Old 09-22-2015, 02:13 PM
nilbog nilbog is offline
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Quote:
Originally Posted by Yukkers [You must be logged in to view images. Log in or Register.]
At no point in the history of EQ (on any server) has Stormfeather had a variance.
Stormfeather doesn't have a variance.
  #3  
Old 09-22-2015, 02:14 PM
Yukkers Yukkers is offline
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Originally Posted by nilbog [You must be logged in to view images. Log in or Register.]
Stormfeather doesn't have a variance.
Is this new? I know he skips but from my logs there was +/- 1 hour.
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  #4  
Old 09-22-2015, 02:51 PM
nilbog nilbog is offline
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Quote:
Originally Posted by Yukkers [You must be logged in to view images. Log in or Register.]
Is this new? I know he skips but from my logs there was +/- 1 hour.
I see. I responded before checking (oops), because Stormfeather doesn't behave the same as database spawned npcs (where variance is handled). It does actually have a variance on respawn handled in a script.

That being said, the comments on allakhazam include several discussions about variance:

Quote:
Ok. Just did stormfeather 7 times. 6 Were in a row . 33 +/- 3 hours.
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Killed Stormy many times over a 2 week span (getting eyepatch for alts and guildies) his spawn times is roughly 28 hours, +/- 3 hrs he always took at least 26 hours to spawn and as late as 31.
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Just killed Stormfeather 2 spawns in a row. Kills were 35 hours, 48 minutes apart. this seems to match the idea of 32hrs +/- 2 hours or so.
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his spawn does seem to be around 29-31 hours
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Using the 31+/- hours theory, I'm sitting there right on top of SF spawn point. He spawns a full 2 hours ahead of schedule, I Harm Touched him, dead. He spawned 26-28 hours after his previous death.
Those were some comments I found on the first 2 pages for Stormfeather. Perhaps people can research further, and if evidence is found, I can edit the script. If there should be a variance, what we have right now is too short.
  #5  
Old 09-22-2015, 02:58 PM
Swish Swish is offline
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Quote:
Originally Posted by nilbog [You must be logged in to view images. Log in or Register.]
If there should be a variance, what we have right now is too short.
oh my, lol... be careful what you wish for

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  #6  
Old 09-22-2015, 03:14 PM
Man0warr Man0warr is offline
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Quote:
Originally Posted by nilbog [You must be logged in to view images. Log in or Register.]
I see. I responded before checking (oops), because Stormfeather doesn't behave the same as database spawned npcs (where variance is handled). It does actually have a variance on respawn handled in a script.

That being said, the comments on allakhazam include several discussions about variance:

Those were some comments I found on the first 2 pages for Stormfeather. Perhaps people can research further, and if evidence is found, I can edit the script. If there should be a variance, what we have right now is too short.
During Velious era, I always thought it was accepted that he was 18-19 hour spawn and could skip a spawn. Maybe there was some variance thrown into that 18 hours or something else wacky like if he skips his 18-19 hour spawn then he has another chance in 12 hours (which lines up with the 30-31 hour you see cropping up a lot in older comments).

One of the comments from 2003 is a guy who camped it 4 spawns in a row, right after a patch/server up:

1st spawn 32:19 hours:min
2nd spawn 32:12 hours:min
3rd spawn 19:08 hours:min
4th spawn 31:58 hours:min
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Last edited by Man0warr; 09-22-2015 at 03:16 PM..
  #7  
Old 09-22-2015, 03:15 PM
Erati Erati is offline
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Quote:
Originally Posted by Man0warr [You must be logged in to view images. Log in or Register.]
During Velious era, I always thought it was accepted that he was 18-19 hour spawn and could skip a spawn. Maybe there was some variance thrown into that 18 hours or something else wacky like if he skips his 18-19 hour spawn then he has another chance in 12 hours (which lines up with the 30-31 hour you see cropping up a lot in older comments).
this exactly - people were adding the time before last + skips to get him around 30 hours after the previous pop
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  #8  
Old 09-22-2015, 02:38 PM
RedXIII RedXIII is offline
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Quote:
Originally Posted by nilbog [You must be logged in to view images. Log in or Register.]
Stormfeather doesn't have a variance.
Thanks for the clarification. Love yall.
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