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Old 10-19-2015, 10:37 AM
Erati Erati is offline
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Originally Posted by bktroost [You must be logged in to view images. Log in or Register.]
I don't know if anyone cares about this, but West is the only way for a non gater to get out of the zone safely. I was on my rogue and was watching the Taken pull last night. A few Clue members who had nothing to do with West training were trying to get out and were completely oblivious to what was going on and they were exploring that area to find an exit. I sent them a message with directions in hopes they would get out faster, but then Aary came running by. What happens when one of the non-raid members use that exit and accidentally wipe a competing guild because its the only safe place in the zone to get out and mobs are being trained on them?

Those fights are not always short, effectively shutting down about half that zone when someone is trying to pull.
ToV is open 24/7 ..... its kinda like not standing on train tracks if you know trains are on schedule and running.

While thats not a perfect answer or solution for people trying to be in zone peacefully who arnt even raiding...This is not being pulled to the zone in where people are literally zoning into chaos they cannot escape. People that need to exit have many choices to get out ( WC cap, hammer off friend, Thurg Gate, Port, or wait 10 min til the engage is done )

Again - I think some rules would be great but they need to be in the spirit of improving ToV raiding for the server's long term. Not some reactive rules that benefit the strats of some.
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Old 10-19-2015, 11:59 AM
arsenalpow arsenalpow is offline
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It must not be that bad considering Asgard/Taken pulled Gozz from west into the north wing.
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Old 10-19-2015, 12:24 PM
Erati Erati is offline
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Originally Posted by arsenalpow [You must be logged in to view images. Log in or Register.]
It must not be that bad considering Asgard/Taken pulled Gozz from west into the north wing.
that was Asgard/Forsaken

but yes - agree with sentiment of your post. I am merely saying, if we want some rules...we need to discuss them in a chat and hammer out some good ones for the better of the server overall as ToV will be end game here for a long while.

Otherwise its a waste of time to complain about specific encounters here each week - the strats are not changing that much, plenty of options.

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Old 10-19-2015, 12:38 PM
arsenalpow arsenalpow is offline
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Originally Posted by Erati [You must be logged in to view images. Log in or Register.]
that was Asgard/Forsaken

but yes - agree with sentiment of your post. I am merely saying, if we want some rules...we need to discuss them in a chat and hammer out some good ones for the better of the server overall as ToV will be end game here for a long while.

Otherwise its a waste of time to complain about specific encounters here each week - the strats are not changing that much, plenty of options.

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Ya that's what I meant, Forsakengard.
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Old 10-19-2015, 01:04 PM
Erati Erati is offline
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there are several other aspects of raiding in there (most notably during Sim repops when all is up) that i feel need to be examined by all if we are set on hindering guilds abilities to contest spawns during normal variance hours without having to

a. poopsock the spawn point
b. pulling on top of one another in 1 spot per wing

Right now its very much a race for all no matter where u are in ToV- if we cut off pulling tru wings we now are forced to have 300 people in one area each pop

that presents its own set of problems

I can PM u the fraps im talking ab later Drak - dont wanna derail this too bad w play by plays ab what did or didnt happen
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Last edited by Erati; 10-19-2015 at 01:09 PM..
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Old 10-19-2015, 01:28 PM
Erati Erati is offline
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i dont think you are following

I am not saying camping is the answer or only option- its simply AN option

The trains from a week ago Ikky were bc aggro was not cleared n u guys opened the door n trained yourselves

This week - Div was in the line of fire and yes were subsiquently trained by the pull. All I read here is guilds vying for the ability to raid the way they are currently comfortable operating and not really taking any blame for

1. The location of their raid force w respect to how mobs return
2. Getting social aggro on pulls they are not a part of

I too would love cleaner ToV- we are less than 3 months in...i dont think everyone has even figured out their own guilds rhthym just yet

Forcing everyone to mobilize to 1 spot is not the answer bc once we do that- we will just b forced to poopsock

if you are in the middle of the zone and not by a zone out- theres potential for danger from a multitude of ways. If you are not contesting the mob and know the train will path back tru- camping is the easiest

if you are contesting a mob that was alrdy pulled well then im not sure a bunch of rules will fix the results of your pullers tossing in aggro on trains they didnt intialize

Im not being super helpful providing much substance for those wanting blood for this- but I think some sensible ToV rules overall would go a long way- and restricting pulling (while these dragons are not rooted) is not sensible as it means poopsocking wins...wonder which guilds have been poopsocking the most in there and want rules to help that strat?

inb4 Taken just wants to b able to pull dragons bc thats our strat

we are all in this for our own interests and its obvious
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Last edited by Erati; 10-19-2015 at 01:43 PM..
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Old 10-19-2015, 02:04 PM
Erati Erati is offline
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I had no issue u guys pulling Gozz last night and again I dont have a perfect solution to make things better, but believe me, turning ToV into a poopsock fest w only 1 spot to pull North mobs too is not a healthy way to make raiding better in there

We all wanna enjoy the game without wrecking everyones fun but at same time there are basic mechanical issues asking the majority of the zone to be in a small corner for most the day
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  #8  
Old 10-19-2015, 02:09 PM
arsenalpow arsenalpow is offline
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Temple of Veeshan Raid Target Rotation Sign Up Sheet
Rampage
Forsakengard
Taken
Divinity
BDA
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Quote:
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  #9  
Old 10-19-2015, 02:12 PM
Erati Erati is offline
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Quote:
Originally Posted by arsenalpow [You must be logged in to view images. Log in or Register.]
Temple of Veeshan Raid Target Rotation Sign Up Sheet
Rampage
Forsakengard
Taken
Divinity
BDA
Chest - the Father of Rotations.

If we are serious about this...I think it actually wouldnt be all that blah [You must be logged in to view images. Log in or Register.]

Could even have a few dragons serve as the 'benchmark' for signing up- Aaryonar a good one
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  #10  
Old 10-19-2015, 02:33 PM
Drakakade Drakakade is offline
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Eratani, you are missing the big picture here. It is against the rules to purposely train other guilds to get FTE. Detoxx quoted you the relevant raid rules.

Pull up map. See where Aary is located in the center of NToV? Taken pulled that mob to the exit of WToV!! Are you out of your tree?

There is no way you can do that pull without aggroing every mob along the path, thus training 200+ folks in the zone (including yourselves). That's a flagrant violation of the raid rules. You guys managed to wipe 3 or 4 raid forces in ToV with that pull. You definitely wiped Forsaken thus negating their attempt on Aary.

Divinity was armor clearing in WToV and we had no idea what was about to happen. There was no ooc or shout. 40 folks were trained and wiped. After Taken trained Taken , Aary and friend then proceed to move into HoT and wipe anyone there then path back scooping up anyone missed along the way.

And you are arguing about petitioning the paint chips on your train after it rattled over 3 or 4 other guilds? Seriously?!

Edit: What is Taken going to do to make it right?
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Last edited by Drakakade; 10-19-2015 at 02:35 PM..
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