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#1
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Here's Nillipuss: http://everquest.allakhazam.com/db/quest.html?quest=57 (Speaking of him, he apparently picks up anything on the ground that is near him, including player-dropped items. On p99 when I followed him, he did not pick up the jum jum stalk sitting in the middle of the field by the druid guild.) Dec 2001 Quote:
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------- And here's Zahal the Vile in a thread about Regis for the Cleric bracer quest in Sol Ro: http://www.eqclerics.org/forums/showthread.php?t=107 June 2000 Quote:
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#2
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https://wiki.project1999.com/Rogue_Epic_Quest To quote the Book of Souls section: If the book spawns and no one picks it up, wandering creatures will I think that definitely will slow down the Rogue epic quest
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Wedar - Level 60 Grandmaster (Retired)
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#3
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Er, +\- 10-20% would be approx +\- 17-34 hours, so we're operating at half of the low end (+\- 8)
Lol wtf
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hello i'm cucumbers
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#4
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someone email Brad McQuaid
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<Aftermath> Oleris- 60 epic necro, Olerris- 60 epic monk. Songerino 60 epic Bard
Halloween 2015 event: https://www.twitch.tv/videos/23440971 PL service https://www.project1999.com/forums/s...d.php?t=313502 | ||
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#5
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http://www.monkly-business.net/forum...ll=1#post98566
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#6
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http://legacyofsteel.net/#/archives
Thursday, April 5, 2001 Cazic Thule killed Thursday, April 12, 2001 Cazic Thule killed Wednesday, April 18, 2001 Cazic Thule killed Tuesday, June 5, 2001 Cazic Thule killed Wednesday, June 13, 2001 Cazic Thule killed So anywhere from 6-8 days when looking at more in era evidence. Which lines up with a 20% variance on 7 days +/- 33 hours | ||
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#7
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http://everquest.allakhazam.com/db/i...98713443552713
Apr 12 2001 at 11:00 Anonymous Quote:
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#8
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http://www.monkly-business.net/forum...ll=1#post98576
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Three day spawns seem to have had 10% variance, statue(unsure if there were other 5 dayers?) at 15%, and any seven day spawn at 20% variance. | |||
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#9
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So from my experience on Al'Kabor, here are a few other inconsistencies with spawn times and Variance between P99 and AK. I suspect most of these are correct in era, not some 2002 change:
HoT Symbol Drakes - 7 day respawn with 24 hour Variance Dozekar - 5.5 day respawn with 24 hour Variance (I imagine this coincided with the patch that changed his graphic from blue dragon to baby Sontalak) Kunark Dragons - 3.5 day respawn with 24 hour Variance (I would guess this was a change from one of the many Velious epic updates) The number one issue that P99 has though, is there is no "uptime" Variance. Meaning when the server initially pops, there is some Variance window on when that mob will spawn. Some like the classic Nagafen/Vox had 0 Variance and were up instantly. But much of Velious and Kunark had a 0-24 hour Variance window where they could spawn after a server reset. Granted... Sim Repops are basically the only time P99 Raiding is pleasant for anyone and this flies in the face of a full server Repops but, it is what it is. I think the % thing is off to be honest. They're much more likely just applying 24 hour Variance to damn near everything. Which was fine on servers with very few top end guild and a bunch of casuals. But going from 16-24 hour Variance on this server just further will push casuals out of a raid scene they barely participate in to start with.
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#10
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Quote:
Quote:
http://everquest.allakhazam.com/db/n...00547499666081 Quote:
http://everquest.allakhazam.com/db/n...10332427376924 Sep 28 2002 at 3:08 PM dejaycupx Quote:
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