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#81
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![]() Rogean, would you be willing to share any updates on when ragebringer haste will be fixed to affect back stab?
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Mulder [60 Assassin]
Scully [60 Hierophant] Monster of the Week [ANONYMOUS] Kill Mulder, we take the risk of turning one man's quest into a crusade. | ||
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#82
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![]() So you know, you cant swarm kit that big on 56k. I know this for a fact i still use 56k. i live in the mountains and its all i can get. Also everytime a bard swarm kites in the zone it crashes me out every single time and i see mulitply other people linkdead from it. So for those of you who think it was capable on 56k back then are wrong.
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#83
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![]() is this a new era patch?
I have the best paladin sword btw never banned, never rmted, best items im the hero of red99 | ||
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#84
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![]() Quote:
people are saying you could do chardok style aoe back in the day on 56k, not bard swarms | |||
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#85
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![]() Yeah, chardok XP will now be killed. Silly to make a drastic change after years of having it the way it was.... lol.
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#86
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![]() Quote:
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Stunningly Endowed - 60 Shaman
Specialty - 60 Bard Anihilation - 60 Monk Seized - 60 Cleric Astounding Pounding - 51 Druid | |||
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#87
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![]() I agree with nixing Chardok AE and bard disruption.
That being said, the technical justification is just b.s. There's a difference between March of 1999 and June 2001, which is where the timeline is right now. I remember as soon as Luclin was released I went to AE in Sebilis to grind AAs (since Sebilis was empty on Sullon Zek). We'd usually do 60 mobs a pull, but we were only using two enchanters because we kept the group size to 6. A far better solution would be to limit bard songs and then make 1 or 2 AE stun spells not castable in Chardok until Chardok revamp. The solution as it is implemented now will cause problems in fear. | ||
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#88
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![]() Honestly, the AOE change came far to late. Why did it take 5 years of it to finally nail down? All the major donors have every class lvl 60 max now and you wanna slow down any others from doing the same??
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#89
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#90
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![]() IMO 25 mobs limit is a fine change. We're in 2016 and arrangements have to be made in order to keep the game closer to how it was played back then.
Notice I said "closer to how it was played", not "closer to how it was". Back then, leveling up to 60 involved grinding in an exp group, one mob at a time, not getting PL'd by a bunch of wizards in Chardok. I'm sure there can be counterexamples but the very vast majority just grinded it out in Velks or Seb, etc. Bards being able to swarm 150 mobs IS overpowered. I have several bards across both servers but accept this nerf as we're here for the best classic EQ experience and whatever makes it feel more classic is welcome. I honestly don't remember bards swarming such numbers back in 2001. 25 sounds like a fair number for everyone. | ||
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