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Old 11-01-2016, 09:22 PM
dbouya dbouya is offline
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Quote:
Originally Posted by Rygar [You must be logged in to view images. Log in or Register.]
As someone who has played WoW I will say instances can be great, however it leads to a kind of 'care bear' server mentality. It is a very slippery slope. Part of the allure of classic EQ is rare high end items to get on your character, the delayed gratification of earning it. If you have all these instances it starts to feel like a hand out (to me).

I personally feel a big issue with the raid scene is how raid mobs are pulled and engaged in ToV / VP. The training mobs up and training mobs down / TL boxes etc are clever tactics that have been developed, but lets be honest, these are things that if kept unchecked in classic EQ would have been nerfed by the devs by either permarooting or changing game mechanics on those boss mobs / pull tactics.

Pulling a boss mob solo to entrance to engage makes a midnight batphone MUCH easier to do as opposed to clearing your way to a mob and trying to engage before repops mess you up. If you slow the process down, more content could open up for other competing guilds. Mobs may stay up longer if poopsockers can't log in and gank a mob in less than 30 minutes.
During classic velious and kunark raiding era 2000/2001 uh was it dreambo the gm? tarew marr? forget his name? anyways if both guilds showed up at the same time sometimes he just let us dps race each other, because when left unchecked we would just endlessly train each other or kite targets around in circles.

That said that was maybe 3or4 times total ever, because usually someone was clearly first and a gm showed up to watch and make sure no "tricks" were "tried"
  #2  
Old 11-01-2016, 11:44 PM
Nexii Nexii is offline
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No instances. It breaks the immersion of a virtual world. There should be some competition and negotiation between guilds.

That being said the current 'poopsock, FTE, train to zone' system is not that great. I don't think too many people enjoy sitting at a zone line waiting to race. I'd rather see the following
- permarooted raid mobs
- raid mobs always social with their trash like Tunare
- much shorter raid spawn timers to compensate for increased trash clearing time
Guilds might try to monopolize certain bosses I guess, but I think they'd mix things up to gear everyone.

With GM quakes becoming more frequent we're sort of already halfway there (to shorter raid spawn timers)
  #3  
Old 11-01-2016, 03:29 PM
snead snead is offline
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with a guy named qvic.... he most have enjoyed GoD.... nothing to see here.
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  #4  
Old 11-01-2016, 04:32 PM
qvic qvic is offline
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About playing on daybreaks servers here is what my idea and daybreaks servers have in common :

1)The name of the game being played.

That's it. The mechanics are different, zones/graphics/items/spells are different, the instances are 99% different. Daybreak instances have no penalties, options, competition, ladders, etc.

About the leaderboards it could be either a UI toggle much like they added on live for the PVP leaderboard. Or it could be like the inn/tavern message boards. It would be discrete and only those who care about it will notice it. For everyone else status quo.

About it not being classic FTE foot races, PBAE cap, variance on prevelious, lack of patch days and emergency patches (important for raid spawns), post Luclin UI, Item linking, can't drop coins, lvl requirement on epic, buying your epic from a merchant.

This server is closer to classic than any other server, but I hesitate to call it a classic server. Also this server is a better place for having some of these features

About my name I stopped raiding in PoP and never stepped foot into GoD. I heard its trash though.

So far the arguments against this kind of instancing are "I don't like it", "not classic", and "I didn't read it"
  #5  
Old 11-01-2016, 05:16 PM
Baler Baler is offline
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scheduled slots that raid groups/guilds can submit for each month.

Anything not scheduled or failed to complete becomes anyone's fte.
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  #6  
Old 11-01-2016, 05:45 PM
maskedmelon maskedmelon is offline
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Decrease respawn times to half an hour and implement placeholders with a 1% or so spawn chance for named (assumes about 1/3 clear rate of repops). Could split raid zones into shards (public instances) to relieve congestion or disperse some of the targets to overland areas.
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  #7  
Old 11-01-2016, 06:03 PM
Baler Baler is offline
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Quote:
Originally Posted by maskedmelon [You must be logged in to view images. Log in or Register.]
Decrease respawn times to half an hour and implement placeholders with a 1% or so spawn chance for named (assumes about 1/3 clear rate of repops). Could split raid zones into shards (public instances) to relieve congestion or disperse some of the targets to overland areas.
very not classic. [You must be logged in to view images. Log in or Register.]
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  #8  
Old 11-01-2016, 06:08 PM
maskedmelon maskedmelon is offline
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Quote:
Originally Posted by Baler [You must be logged in to view images. Log in or Register.]
very not classic. [You must be logged in to view images. Log in or Register.]
Indeed ^^ But neither are foot races, variance, or killing dragons at the entrance to ToV. I'm just offering alternatives to proposed instances, which are being asked for in response to current non-classic implementation.
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  #9  
Old 11-01-2016, 05:52 PM
Raev Raev is offline
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Why are you whining about instances when we just had a repop yesterday and it was awesome? A/A could only be in so many places at once, so the more casual guilds got out and about. Infernus got a shot at statue, CSG got Dain and Ikatiar, Rustle got Dozekar and some other NTOV stuff, FOH/Anonymous and Venerate both got a good bit of Kunark, and I personally found out that Zlexak can double backstab for 2250.
  #10  
Old 11-01-2016, 06:33 PM
Lhancelot Lhancelot is offline
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Quote:
Originally Posted by Raev [You must be logged in to view images. Log in or Register.]
Why are you whining about instances when we just had a repop yesterday and it was awesome? A/A could only be in so many places at once, so the more casual guilds got out and about. Infernus got a shot at statue, CSG got Dain and Ikatiar, Rustle got Dozekar and some other NTOV stuff, FOH/Anonymous and Venerate both got a good bit of Kunark, and I personally found out that Zlexak can double backstab for 2250.
Yeah, why are you filthy casuals whining about instances? See above ^^^.

An example of how casuals DO get to have a chance at named raid mobs!

Why do you need instances when you have such glorious opportunities as a shot at statue! And Dain! AND Ikiatar!!

Some other bottom feeding raid guilds even managed to get some unworthy-to-mention Kunark things, AND Raev learned about Zlexak's ability to backstab for 2250!

To be honest, I can't imagine anything more rewarding than what raid guilds other than A/A are already getting.

Raev clearly portrays just how well-rewarded the entire raid scene is outside of A and A.

Stop whining.
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