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#1
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So basically, what I'm hearing is that the upper Islands in Sky are trivial in a similar fashion to the way the original CT, INNY, Naggy and Vox encounters were on the server.
Bummer... | ||
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#2
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#3
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I just assumed since you guys finished Renard's Belt of Quickness that something must be wrong with the plane. Pretty sure you need to be able to kill Bizazzt in order to finish that quest, and finishing island #6 should not be doable before the level cap increase. It was specifically designed NOT TO BE. | |||
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Last edited by guineapig; 08-23-2010 at 09:40 AM..
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#5
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#6
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And this isn't about knowing strategies, that they might not have known about. This is about straight numbers. I think it's a very good example of content not being on par with how it was on classic. | |||
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#7
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Sleeper argument aside, the avatar of war was also not expected by the devs to be killed during velious era - they expected it to stay unkilled until luclin/pop. It died during velious anyway. Likewise at least one guild during classic was able to complete sky, and with the superior equipment/tactics that IB has (vs guilds in classic era), combined with the proper combo of classes are you really that shocked that they are completing content with, omg, 32k hp mobs?
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#8
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Last edited by guineapig; 08-23-2010 at 04:05 PM..
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#9
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#10
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I remember this because I played on CT. My statement is not biased towards any guild here on P99. | |||
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