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Old 08-23-2010, 07:29 AM
guineapig guineapig is offline
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So basically, what I'm hearing is that the upper Islands in Sky are trivial in a similar fashion to the way the original CT, INNY, Naggy and Vox encounters were on the server.
Bummer...
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Old 08-23-2010, 07:40 AM
girth girth is offline
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Originally Posted by guineapig [You must be logged in to view images. Log in or Register.]
So basically, what I'm hearing is that the upper Islands in Sky are trivial in a similar fashion to the way the original CT, INNY, Naggy and Vox encounters were on the server.
Bummer...
You heard wrong...just ask DA. [You must be logged in to view images. Log in or Register.]
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Old 08-23-2010, 07:52 AM
guineapig guineapig is offline
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Originally Posted by girth [You must be logged in to view images. Log in or Register.]
You heard wrong...just ask DA. [You must be logged in to view images. Log in or Register.]
It is indeed possible that I did hear wrong.

I just assumed since you guys finished Renard's Belt of Quickness that something must be wrong with the plane. Pretty sure you need to be able to kill Bizazzt in order to finish that quest, and finishing island #6 should not be doable before the level cap increase. It was specifically designed NOT TO BE.
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Last edited by guineapig; 08-23-2010 at 09:40 AM..
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Old 08-23-2010, 08:41 AM
Hasbinbad Hasbinbad is offline
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Originally Posted by guineapig [You must be logged in to view images. Log in or Register.]
finishing island #6 should not be doable before the level cap increase.
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Old 08-23-2010, 12:16 PM
Bagzan Bagzan is offline
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Quote:
Originally Posted by guineapig [You must be logged in to view images. Log in or Register.]
It is indeed possible that I did hear wrong.

I just assumed since you guys finished Renard's Belt of Quickness that something must be wrong with the plane. Pretty sure you need to be able to kill Bizazzt in order to finish that quest, and finishing island #6 should not be doable before the level cap increase. It was specifically designed NOT TO BE.
That's a bad example. Just because something was designed to not be killable doesn't mean it's not. Kerafym wasn't ever supposed to be killed yet he was, essentially twice for that matter. The original Rathe Council wasn't supposed to be killed and if FoH (I think it was FoH, might have been a different guild I can't particularly remember) had another day or two at it, it would have been.
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Old 08-23-2010, 12:23 PM
guineapig guineapig is offline
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Originally Posted by Bagzan [You must be logged in to view images. Log in or Register.]
That's a bad example. Just because something was designed to not be killable doesn't mean it's not. Kerafym wasn't ever supposed to be killed yet he was, essentially twice for that matter. The original Rathe Council wasn't supposed to be killed and if FoH (I think it was FoH, might have been a different guild I can't particularly remember) had another day or two at it, it would have been.
To be fair, let's consider that back in 1999 I'm guessing there were at least one or two hardcore guilds on each server doing their best to try and conquer this zone. They had three entire months before Kunark to try and get this accomplished and during those three months, of all those guilds on all those servers, only one managed to get to Island 7. How long did it take you guys?
And this isn't about knowing strategies, that they might not have known about. This is about straight numbers.

I think it's a very good example of content not being on par with how it was on classic.
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Old 08-23-2010, 03:51 PM
yaaaflow yaaaflow is offline
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Sleeper argument aside, the avatar of war was also not expected by the devs to be killed during velious era - they expected it to stay unkilled until luclin/pop. It died during velious anyway. Likewise at least one guild during classic was able to complete sky, and with the superior equipment/tactics that IB has (vs guilds in classic era), combined with the proper combo of classes are you really that shocked that they are completing content with, omg, 32k hp mobs?

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Originally Posted by Guineapig

Remember The first Vox, Naggy, Inny and CT kills on this server?
Yeah I remember a couple of those, how many do you remember? [You must be logged in to view images. Log in or Register.]
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Old 08-23-2010, 04:00 PM
guineapig guineapig is offline
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Originally Posted by yaaaflow [You must be logged in to view images. Log in or Register.]
Likewise at least one guild during classic was able to complete sky,
Incorrect. Sky was never cleared by anyone before Kunark.
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Last edited by guineapig; 08-23-2010 at 04:05 PM..
  #9  
Old 08-23-2010, 04:08 PM
Pheer Pheer is offline
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Quote:
Originally Posted by guineapig [You must be logged in to view images. Log in or Register.]
Incorrect. Sky was never cleared by anyone before Kunark.
I love how in these threads everyone gives their version of live history like its complete fact without providing any kind of reference or evidence to support their claims.
  #10  
Old 08-28-2010, 05:03 AM
Stonewall Stonewall is offline
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Quote:
Originally Posted by guineapig [You must be logged in to view images. Log in or Register.]
Incorrect. Sky was never cleared by anyone before Kunark.
8th island was cleared by Coterie Notctrine (cant remember the exact spelling but that is close enough) prior to Kunark coming out on the Cazic-Thule server.

I remember this because I played on CT.

My statement is not biased towards any guild here on P99.
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