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  #31  
Old 04-06-2017, 08:07 PM
Lhancelot Lhancelot is offline
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Originally Posted by branamil [You must be logged in to view images. Log in or Register.]
Blue = People actively try to help your game experience. When I was a newbie people gave me advice, free items, and help killing things.

Red = People actively try to ruin your game experience. Get grief killed while trying to complete a quest, told to uninstall and kill yourself IRL.
rofl. I think the caveat here is when you first start out Blue is these things.

Then you get to 50+ start dabbling with raids and find that actually how you describe red above is how p99 blue raiders typically operate.
  #32  
Old 04-06-2017, 09:26 PM
Swish Swish is offline
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The only reason you've got petitionquest and guilds trying to deny each other kills is because they can't beat each other with pvp.

The pvp approach is much better because every encounter doesn't end with petitions and players quoting rules or assumed precedents. If you died, you died. It's clear cut.
  #33  
Old 04-06-2017, 09:35 PM
Videri Videri is offline
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Originally Posted by Swish [You must be logged in to view images. Log in or Register.]
The only reason you've got petitionquest and guilds trying to deny each other kills is because they can't beat each other with pvp.

The pvp approach is much better because every encounter doesn't end with petitions and players quoting rules or assumed precedents. If you died, you died. It's clear cut.
I'm not sure it's as clear-cut as one would hope. Sometimes, when a player dies in EQ pvp, that player claims it is invalid because it was due to circumstances or something unfair. How many times have you seeen people whine about being killed while fighting mobs, medding at low HP, AFKing, or being unbuffed? Some players have claimed that it should be illegal to attack players who are engaged on mobs. To the old-hand pvpers, that's obviously incorrect.

One must draw the line somewhere, and it is not obvious or clear-cut where that line should be. There is no final ruleset that will please all parties. It will end up being some kind of arbitrary compromise, and I guarantee some players will complain. There will always be opportunities for crying about losing. Don't you think so too?
  #34  
Old 04-06-2017, 09:46 PM
Swish Swish is offline
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Originally Posted by Videri [You must be logged in to view images. Log in or Register.]
I'm not sure it's as clear-cut as one would hope. Sometimes, when a player dies in EQ pvp, that player claims it is invalid because it was due to circumstances or something unfair. How many times have you seeen people whine about being killed while fighting mobs, medding at low HP, AFKing, or being unbuffed? Some players have claimed that it should be illegal to attack players who are engaged on mobs. To the old-hand pvpers, that's obviously incorrect.

One must draw the line somewhere, and it is not obvious or clear-cut where that line should be. There is no final ruleset that will please all parties. It will end up being some kind of arbitrary compromise, and I guarantee some players will complain. There will always be opportunities for crying about losing. Don't you think so too?
You can't steal someone's Ancient Cyclops or whatever if they're out of pvp range. If you can't pvp each other then blue rules apply. Same with training, you can't just flop mobs on other players. It's not a lawless server.

If you afk and don't camp to character select, you're asking for it. Holodock safety protocols are off ^^

Come on down guys, these are the kinds of groups you'll find (more new starters, far less twinks... the roots of EQ):

https://www.youtube.com/watch?v=Uq_q-hioGkU
  #35  
Old 04-06-2017, 10:22 PM
A1rh3ad A1rh3ad is offline
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Coming from someone who plays on blue, someone complaining about getting killed while fighting mobs is a sore loser. If someone gets the jump on you someone gets the jump on you. Suck it up buttercup. The idea of pvp is to treat other factions like mobs. You can be killed at any time by a pathing mob. Players are no different.
Last edited by A1rh3ad; 04-06-2017 at 10:24 PM..
  #36  
Old 04-06-2017, 11:47 PM
Ivah Ivah is offline
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Originally Posted by Egilmn [You must be logged in to view images. Log in or Register.]
No thank you, it is a mostly dead server of aspergers with one guild that raids uncontested. EQ pvp is not balanced or skillful at all, maybe some find it fun despite that but for the most part it is just grief pvp. Almost all of you on red just want to gank new low levels on your dumb twinked alt or 5v1 someone on your main. Very few of you are actually honorable pvpers.
You obviously suck at EQ if this is your viewpoint. Please stay on blue.
  #37  
Old 04-06-2017, 11:59 PM
A1rh3ad A1rh3ad is offline
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Quote:
Originally Posted by Ivah [You must be logged in to view images. Log in or Register.]
You obviously suck at EQ if this is your viewpoint. Please stay on blue.
He actually has a legitimate point. The character class/race is completely unbalanced and if you notice on the forums the players who are on red mostly troll and act like total jerkoffs to others. I've known many people with mild autism and while none of them played EQ that I know of, most were poopsocking min/max pvpers in other games. Damn good ones too. The idea of being better than someone else because of their autistic traits goes to their heads. Normal people don't act or think like them and Pvp becomes an echo chainbor.
Last edited by A1rh3ad; 04-07-2017 at 12:16 AM..
  #38  
Old 04-07-2017, 12:11 AM
A1rh3ad A1rh3ad is offline
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No offence to anyone on the spectrum of course. It's common place in games like this. The whole game is an aspies wonderland.
  #39  
Old 04-07-2017, 12:58 AM
Ivah Ivah is offline
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Quote:
Originally Posted by A1rh3ad [You must be logged in to view images. Log in or Register.]
He actually has a legitimate point. The character class/race is completely unbalanced and if you notice on the forums the players who are on red mostly troll and act like total jerkoffs to others. I've known many people with mild autism and while none of them played EQ that I know of, most were poopsocking min/max pvpers in other games. Damn good ones too. The idea of being better than someone else because of their autistic traits goes to their heads. Normal people don't act or think like them and Pvp becomes an echo chainbor.
No, Blue is far more of shit-hole then red. Been there done that. The whole unbalanced thing is just shit players not understanding the game. Please inform me which classes are unbalanced and why? Also, zero difference on on blue/red trolling on forums. You either don't read blue RNF or very naive.
  #40  
Old 04-07-2017, 02:14 AM
Cylock Cylock is offline
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We have added new rules recently to deter what was going on over on the red server. We are cleaning it up, if you have played in the past and log on today I have NO DOUBT you will notice a difference. These new rules made some people upset, we can't always make everyone happy. But we are doing what we think is best for the server for the long haul.

To encourage more actual PvP combat and less just griefing each other, and due to the previous standard of a couple players interfering with a raid target while having no actual raid or PvP force present in game to contest or kill, we have added this rule:

"A player that interferes with a raid target with no raid force present to kill or contest the target is against the rules and will be addressed swiftly."

A Raid Force is 12 or more players - Again we are talking about the RAID TARGET, if you only have a couple of players and you want to attack players thats fine, but you cant interfere with the raid target unless you have a RAID FORCE

This above rule may be revisted at a later date to adjust if needed.

Also, guilds will be held accountable for their members actions. We are adding this to deter the constant trains and griefing that has went on in the past.

Example: If Guild A is engaged on a raid target, and a player from Guild B trains Guild A on purpose, Guild B will be held accountable for that train.


So come on over and see the NEW RED
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Last edited by Cylock; 04-07-2017 at 02:53 AM..
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