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#1
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I'm having some trouble even at 53. Multiple ensnare resists, constant root breaks, even some dot resists, lots of charm breaks. I don't know how to come up with the proof the devs always want of how it's supposed to work.
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#2
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Quote:
I know this is not 'how it's supposed to be' but unless we post shots and info of just how fubar'd it is, and can show it's way out of control, it comes across as rants without the slightest substantial proof. One such example might be my post on Necromancer threat, it may not be proof, but I can show it isn't just in my head, it's a start anyway, and someone on our end has to make a first move. The burden of proof sometimes rests on us, the Devs already have their hands full chasing KSers, 2Boxers, code issues, petitions and other such things [You must be logged in to view images. Log in or Register.] Edit: Link to the post. Not to spam it, but for example. http://www.project1999.org/forums/sh...ad.php?t=31686
__________________
~Knitemare T`Knite~
~Harbingers of Thule~ Quote:
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#3
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Druid play is pretty much toast and from what I have been reading the dot stacking does not change until after Velious = never on this server.
Maybe this is why I played a Cleric and Enchanter back in the day as it was just a pain to play the Druid until they made it so you could stack your own dots on a mob. So I either start back on one of the other toons (non-Druid) or give up on the server. Classic was fun but they did have lots of play issues that took years to resolve for some classes. Gaf | ||
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