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#21
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On live CHA had no effect on charm duration until 50 after which it has a 4%, 8%, 16%, 32% and 64% chance of saving the charm on a break roll for ever 50 CHA you have.
The code was set: ChanceToBreak = if(Level > 50, ((50/CHA)*4%), 4%+(4% * (YourLevel - MobLevel))) + 3 That was then converted with a still secret formula into an ASCII character and sent to the mob and if the ASCII character was not a smiley the charm would break. I have proof but I'm not your researcher so I won't post it. | ||
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