Quote:
Originally Posted by Loke
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I generally don't invite people when I'm doing stuff in seb because I like to play at my own pace and it's usually just easier to coordinate with friends only. Also, the whole loot issue. If an RBG or something drops and it's just friends, we talk it out and figure out if we want to split the profits, or if someone's alt can use. When you add randos into the group, the bring along their own expectations, and I've had too many experiences where their expectations don't line up with mine.
For example, we once had a rogue sneak down to where me and a couple friends were PLing alts and ask if they could join. It was late night and exp was flowing, so we were charitable and let them join. Dude bitchrd about loot non-stop. Not even good loot, shit like gems and random trash (e.g. <1k). Dude was straight up getting PL'd by a group that didn't need or invite him, and couldn't shut up about someone looting a gem out of order. I don't want to deal with that shit, so it's easier to just keep it among friends. Adding one random person to a group of close friends completely changes expectations and how the group operates.
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This is a good post. Many players on this server are long-time vets and it's a huge headache for us to have PUG members join in, because, more often than not, these randoms are BAD at EQ and cause more problems than solutions. If you're rolling with your 2 or 3 friends with whomst you've conquered the game, you have better coordination and it's more fun.
When I happen to play a little EQ here and there on my alts, I always feel like being in a group is hand-holding a bunch of scrubs. It just slows me down and nets me less loot. This can be fun, especially when I'm in a sociable-mentor mood. But when I'm in a spot like Sebilis, I'm there to make that plat and having to give loot to people who are basically just leeching off the party defeats the purpose of my Quest.
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