#11
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Rogues were garbage in luclin because of high AC. Rogues get some crazy daggers in PoP and were unmatched except maybe when wizards get EP pants and TS rangers.
Without TS, rangers aren't that great and time weapons out damage the bow from water that was removed. Nice to just hit auto fire especially with mem blurring, but without TS archery was around 200 dps while rogues, wizards and mages were 300+ | ||
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#12
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I was usually top dps on my wizard throughout PoP competing with my friend playing a ranger. As it usually is a lot of good play is based on the player not necessarily the character.
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#13
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Most of the classes went through phases like this I'd guess. | |||
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#14
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#15
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Quote:
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Nuggie / Celelilly / Zackattacker - not guilded <TAKP> RETIRED Nuggiemag - <Sodden Seakings> formerly Ironborn Nuggie - Undead Mage on Old Blanchy (Classic WoW) RETIRED - Nuggie / Celelilly / Conavar - <Omni> formerly <Vesica Dei> P99 Duggie/Wuggie <Mythic Legends> EQ1-Lanys On to the Future in Pantheon | |||
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#16
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Stuff in PoP wasn't all that resistant and stuff that was could be debuffed a ton (malosinia and bard chants is like -150) Wizards could put down 7k crits and click concussion between every nuke.
Earth and air was hell for any nuker though. As a mage, I'd just chain lvl 50ish nukes cause blur would get you wrecked everytime. Might as well have pet dps and a little bit of nuking. | ||
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#17
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Berserkers were absolute garbage until they got some AAs and epic 2.0. Their 1.0 was a fun toy but man they stunk hard with base abilities. Worse than other classes, they got a lot of crit bonuses which reminds me of playing berserk warriors for obvious reasons.
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Butchh | Facetious | Knockers Jayce | Briefs | Squash | ||
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