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#1
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I'm not sure why people are upset specifically about the overlays. I can't prove it, but I'd be incredibly surprised if some of the people who used log parsers in 1999/2000 didn't also have that information in real time on a second monitor/computer.
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#2
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Cause it’s pretty much cheating. Lol You guys can rationalize it all you want, but people don’t like it because you’re cheating and they don’t want to have to cheat as well to be on an even playing field.
__________________
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Last edited by El-Hefe; 10-18-2019 at 02:08 PM..
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#3
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This is more laziness. To prop up a bad player who can't keep track. Its the same argument of manual transmission vs. Flappy Paddle transmission. Yes, using the flappy paddles is superior, the driver doesn't have to worry about errors as much but it will never be the same as a good manual driver. They should admit the truth, they like using crutches and don't understand what the big deal is. That one poster said that (someone says that in each of these threads). Maybe they can't play EQ without them. Edit: did any posters here actually have a overlay running on their gaming PC, how did they override EQ not being in a window to display it. How much resource did it take to run it and did it lag your computer while running EQ. If you actually did these things then you would remember. If it was on another computer, as lame as that is, how did you connect it to EQ to display such. Did you really go to such lengths just to get some loot tables, DPS parses and chat logs. I mean.. its easy to load up a GINA that came later in EQs life to, and I quote, "Make EQ easy". | |||
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Last edited by Mblake81; 10-18-2019 at 04:29 PM..
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#4
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#5
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#6
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I think we have a fundamental disagreement on what cheating is. Imo cheating would be MQ, ShowEQ, other stuff that injects code and/or provide information that is otherwise not made available to you. I don't feel that setting a timer for a spell with a known duration fits that criteria.
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#7
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But that shit is cheating and that’s why people don’t like it.
__________________
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#8
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Would you please explain to me how having these timers and alerts provides an unfair advantage to a player since they utilize information that is made available to every player? And to be clear, I do not and have not ever used this program - I'm attempting to defend this on principle. | |||
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#9
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If altering the UI on Green could be considered cheating, GINA is 100% cheating. Like I said, you can rationalize it all you want. Most cheaters do.
__________________
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#10
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I don't think anyone is attempting to make the argument that altering greens forced UI is "cheating". Extrapolating from this thread and Rogeans response to it, my assumption is that manipulation of the log file is allowed and therefore not "cheating" (I keep using quotes because I do not agree with your definition of cheating and did not find your argument compelling) "as long as they do not do any type of automatic control/response/manipulation/macro on your character in place of manual control." | |||
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