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Old 01-23-2020, 03:57 PM
galach galach is offline
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I'm unfamiliar with Pzyn, but if it acts similar to the AC in Sro (can spawn at any location) then I could see how it could be a straight FTE battle.

If it has a set spawn spot (singular) then it would work just like any other campable mob. Again, I don't know how it works, so don't quote me on this.


I know during the peak hours of Seafuries years ago (before Velious) it was common to see individual spawns camped by a singular player since there might be 8 or more people camping them.
  #2  
Old 01-23-2020, 08:50 PM
shovelquest shovelquest is offline
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Quote:
Originally Posted by galach [You must be logged in to view images. Log in or Register.]
I'm unfamiliar with Pzyn, but if it acts similar to the AC in Sro (can spawn at any location) then I could see how it could be a straight FTE battle.

If it has a set spawn spot (singular) then it would work just like any other campable mob. Again, I don't know how it works, so don't quote me on this.


I know during the peak hours of Seafuries years ago (before Velious) it was common to see individual spawns camped by a singular player since there might be 8 or more people camping them.
Outdoor mobs often have multiple triggers that spawn at multiple spots, so sometimes you HAVE to kill more than 1 to get them to spawn (unless you want to reduce your chance of spawning your named by thousands of percent)

So the way the old rule worked was:

You could claim 1 outdoor spawn, you could kill other mobs, but could only lay claim to any 1 outdoor spawn.

The rule of (that I am paraphrasing) "You can claim 1 outdoor spawn, or one spawn area/room indoors... so long as you can kill the spawn in a reasonable amount of time - aka if you're meding from 5% t to kill your one spawn, that is not reasonable." works fine.

I find it feels like we're slipping back to our old days where we had different rules for different camps, which is bad news for petitioning and players.

Having to only kill the mob you CLAIM will force players to sit there like an idiot while you wait for it to spawn and plenty of juicy creatures path right by you. Take this Hillgiant example, as an example. [You must be logged in to view images. Log in or Register.]

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Hillgiant example:

2 players claim Hill giants, one is capable of killing all of them, but the other is not.

both players kill their spawn, but there are roamers that are not being claimed by anyone.

In this case, then BOTH PLAYERS have to sit there and watch the other hillgiants path around and avoid agro from them or they will be engaged and "lose their camp"...
If a player can FTE a hillgiants that are not claimed by another player, you should be able to kill it and not lose your claim, so long as you can kill your claimed spawn in a reasonable amount of time (again killing the last 10% of a hill giant, while your claimed spawn walks away, is not reasonable).

If 5 players are camping Hill Giants, every once and a while any one of them will get a 6th hill giant. Otherwise, those 5 people would have to just watch that thing path around yelling at each other not to touch it or they will lose their claimed spawn.

Demigog says in OOC "There's only 5 of us so if anyone kills that 6th hill giant Im petitioning ALL OF YOU!"

Im not a GM but this was how rules worked for the last few years. And Maybe they changed since green, but this was it up to greens launch for a few years at least.
Last edited by shovelquest; 01-23-2020 at 09:03 PM..
  #3  
Old 01-23-2020, 04:07 PM
Kalamurv Kalamurv is offline
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I'm curious Galach.....would you consider Quillmane an FTE mob since it has 4? (or is it 3 I forget) separate spawn locations, yet all are based off killing ph's.
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Old 01-23-2020, 04:11 PM
galach galach is offline
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Quote:
Originally Posted by Kalamurv [You must be logged in to view images. Log in or Register.]
I'm curious Galach.....would you consider Quillmane an FTE mob since it has 4? (or is it 3 I forget) separate spawn locations, yet all are based off killing ph's.
You can camp a singular PH spawn location yourself. You can't claim every Quillmane unless you have a person at each spawn location.
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Old 01-24-2020, 01:42 AM
Kalamurv Kalamurv is offline
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Quote:
Originally Posted by galach [You must be logged in to view images. Log in or Register.]
You can camp a singular PH spawn location yourself. You can't claim every Quillmane unless you have a person at each spawn location.
I'm not sure if you are familiar with how quillmane works but the ph's that spawn quillmane are nowhere near the spawn locations. Basically there are 2 place holders that spawn near aviak village, and killing those can spawn quillmane at any of his locations, one quillmane spawns near aviaks, one in the far north east near the centaurs and another one by hermits, all spawned by the 2 place holders near aviaks
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Old 01-24-2020, 11:32 AM
BlackBellamy BlackBellamy is offline
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Quote:
Originally Posted by Kalamurv [You must be logged in to view images. Log in or Register.]
I'm not sure if you are familiar with how quillmane works but the ph's that spawn quillmane are nowhere near the spawn locations. Basically there are 2 place holders that spawn near aviak village, and killing those can spawn quillmane at any of his locations, one quillmane spawns near aviaks, one in the far north east near the centaurs and another one by hermits, all spawned by the 2 place holders near aviaks
He knows how it works, just didn't phrase it right because he said PHs instead of spawn locations. He means you need a 1 guy to clear the PH and 3 to sit on the spawn points.
  #7  
Old 01-23-2020, 05:20 PM
galach galach is offline
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This is how it has always worked with these hill giant & seafury spawns since 2010 when I was a player.

I don't think many people remember how packed these camps were before Velious.
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Old 01-23-2020, 05:23 PM
loramin loramin is online now
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Quote:
Originally Posted by galach [You must be logged in to view images. Log in or Register.]
This is how it has always worked with these hill giant & seafury spawns since 2010 when I was a player.

I don't think many people remember how packed these camps were before Velious.
Heh, well Seafuries are certainly quite a contrast compared to back in the day [You must be logged in to view images. Log in or Register.]

But what I think this tempest in a teacup boils down to is that most camp disputes are on clear named spawn points, so those rules have become well known. When you apply the general rules for them to an area where everyone else is just FTE-ing, and have one person camp a point, it becomes messy (a perfect example of the larger point that it's impossible to make rules cover everything without creating a "bible").

What I read your quote as was basically "people trying to claim a spawn point, while also running around grabbing more FTE, in an area where everyone else is FTEing is ... a mess, so if you're going to do that, it has to be clear that you're doing one point, and that means only doing one point" ... but I think it's being taken as some new restriction on any outdoor camp.

I will admit that particular wrinkle about sticking to the mob you're camping was news to me too ... but that's not to say I'm disagreeing with you at all, it's just I've never tried camping an HG point, or heard of anyone doing so and getting into a dispute. But just because we players haven't heard of a case, it doesn't mean you GMs haven't, and that you're making a ruling out of nowhere.
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Last edited by loramin; 01-23-2020 at 05:40 PM..
  #9  
Old 01-23-2020, 06:13 PM
Teppler Teppler is offline
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Quote:
Originally Posted by loramin [You must be logged in to view images. Log in or Register.]
Heh, well Seafuries are certainly quite a contrast compared to back in the day [You must be logged in to view images. Log in or Register.]

But what I think this tempest in a teacup boils down to is that most camp disputes are on clear named spawn points, so those rules have become well known. When you apply the general rules for them to an area where everyone else is just FTE-ing, and have one person camp a point, it becomes messy (a perfect example of the larger point that it's impossible to make rules cover everything without creating a "bible").

What I read your quote as was basically "people trying to claim a spawn point, while also running around grabbing more FTE, in an area where everyone else is FTEing is ... a mess, so if you're going to do that, it has to be clear that you're doing one point, and that means only doing one point" ... but I think it's being taken as some new restriction on any outdoor camp.

I will admit that particular wrinkle about sticking to the mob you're camping was news to me too ... but that's not to say I'm disagreeing with you at all, it's just I've never tried camping an HG point, or heard of anyone doing so and getting into a dispute. But just because we players haven't heard of a case, it doesn't mean you GMs haven't, and that you're making a ruling out of nowhere.
Here's the thing. There's static HG points where they pop but most of them aren't. There are 1 or 2 that are static spawns. I don't believe any Seafuries are static spawns. I'm not sure if you are missing that.
  #10  
Old 01-23-2020, 06:18 PM
loramin loramin is online now
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Quote:
Originally Posted by Teppler [You must be logged in to view images. Log in or Register.]
Here's the thing. There's static HG points where they pop but most of them aren't. There are 1 or 2 that are static spawns. I don't believe any Seafuries are static spawns. I'm not sure if you are missing that.
I'm not sure I understand what you mean by "I don't believe any Seafuries are static spawns". There are definitely places where Seafuries spawn, and those places have a fixed timer, don't move around, and don't have non-Seafury PHs, so ... to me they seem static?

Either way though, my point was ... when you're camping Hadden (or most mobs), it's VERY clear. But when you're on a hill with a bunch of giants, it's not, because most people are running around grabbing FTEs. And it's more confusing when you're also grabbing FTEs, but telling other people they can't FTE one particular point at the same time.

So all I was saying is, I don't think Galach is making some blanket statement for every outdoor spawn point ... my guess was he only meant ones (like HG/Seafuries) where a person picking one point to camp could get confusing (and problematic for camp disputes) IF they're also racing around grabbing more mobs ... ergo, they can't also race around grabbing mobs.
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Last edited by loramin; 01-23-2020 at 06:26 PM..
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