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#1
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#2
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![]() Werewolf build sounds pretty cool.
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#3
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Delita Hyral, Warrior
Koala Kare, 60 Wizard (retired) | |||
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#4
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Combined with a slow, would be pretty strong. The only problem is they wouldn't be able to get much mana back while fighting. Necromancers have lich form that let them keep up great with mana without ever medding. The other build I really wana try some day is a battle druid. I think they could be built SUPER tanky actually. But also, for all the naysayers, bone knighting is actually SUPER powerful over a normal necromancer build. The DPS is higher and survivability is higher. Necromancer was already bananas.... But bone knights are bonenanas!!!! | |||
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#5
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Theft of Thought and Clarity II! Rarely run out of mana, unless you're fighting no casters whatsoever. But you can always duel someone in group who isn't using much mana. Shaman is a good target.
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twitch.tv/Maergoth
Maeraculous - 60 Enchanter | |||
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#6
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![]() Problem with enchanters is they can't heal.
Shaman is the play. Pure and simple.
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#7
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![]() Don't need to heal on chanter, you can prevent damage. Also I'm not talking solo stuff, though I'm sure that works just fine. I'm talking meaningful content ;D
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twitch.tv/Maergoth
Maeraculous - 60 Enchanter | ||
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#8
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![]() Now I just want to level a human enchanter so I can roleplay a werewolf who raids the Karanas and Qeynos....
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#9
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In Velious, you could roll a bard named Korvak, the twin brother of Korvik. Get that werewolf illusion lute, and wear http://wiki.project1999.com/Iron_Shackles in your wrist slot. #RoleplayWinning
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#10
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![]() Shamans are the best melee caster, no doubt. For everyone else it is a viable option that is slightly worse than other options. I think that it might come into play where it is unavoidable for one reason or another.
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