Pet tracking should still be working (/pet attack <insertname / part of name here>) so knowing when you've spawned Quillmane on a pet class isn't that hard, but getting to it first when solo (without people sitting on the spawns) is the hard part. SK has people 24/7 outside paw so every QM you spawn is heading towards that sausage grinder if you don't luck out on which of the spawn paths you choose to investigate first.
As for leveling melees and hybrids I'd say wait until a few months into kunark and the weapon situation should be a lot more tolerable. Mith 2her falls off in the high 40s and beyond because you stop hitting as hard and fast as the mobs you're fighting, and rangers can't use it regardless.
Going into Kunark I'd recommend you stick with necro or druid over a melee though if you want easy leveling, mage definitely falls off quickly in the mid 50s compared to other classes and even necro/shaman/druid take a hit in the mid 50s for dot rotting as you're between your most powerful spell sets. Personally I have given up on multiple toons in the mid 50s because knowing just how good the class gets and dealing with another 3-4 levels of being a weak-ass in an ancient emu isn't worth the headache once you've acquired enough gear to immediately reroll something new that will actually feel like you're playing a game rather than working a job.
Some people think this game only becomes fun past level 57/58 doing dungeons and raids, though I've personally found that is when the "Play" relative to rewarding dopamine triggers is at its absolute lowest and also when you're dealing with hardcore players that are not only risk averse but fun averse as well. Good luck with your class testing, and don't become a slave to the grind - it is perfectly okay to be a casual scum and roll new alts.
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