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Old 10-25-2020, 01:14 PM
faBBe faBBe is offline
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A WORD OF WARNING for Windows 10 users.

If you can't login anymore after playing around with this "BASSMIDI driver".

I was curious. Ran it once, selected the sound font. Didn't hear any music in game.

I became annoyed and figured I didn't want to spend time on this customization of the game for now, so I tried running the program again.

Only now, the "Configure BASSMIDI Driver" app would NOT start anymore. So I was unable to reset the midi driver. [You must be logged in to view images. Log in or Register.]

I realised this was likely the cause that I couldn't run the game anymore because the file Logs/dbg.txt stopped at

Sound Manager loaded 2165 filenames from soundassets.txt.

... and there was no "WorldAuthenticate" to be seen.

I figured that since that's what I was messing with recently, it was probably the cause.

Even though I uninstalled BASSMIDI driver, it let an invalid driver in the REGISTRY!

So now you're having fun running REGEDIT and editing the registry keys:

HKEY_LOCAL_MACHINE\SOFTWARE\CoolSoft VirtualMIDISynth
HKEY_LOCAL_MACHINE\SOFTWARE\Wow6432Node\CoolSoft VirtualMIDISynth (only on 64bit systems)

Look for the "midi" keys and replace the "bassmididrv" entries with the default "wdmaud.drv".

Finally, the game logs into character screen. [You must be logged in to view images. Log in or Register.]

TLDR

- I used the BASSMIDI exe linked on Welgrim's page .. It ran once, but would not run again, therefore preventing me from resetting the MIDI device.
- Having uninstalled BASSMIDI ... the game now freezes on login as it can not find the now missing midi driver
- Had to manually clean the registry keys to get game to run again.
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Old 10-26-2020, 04:15 PM
faBBe faBBe is offline
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My bad if you have the issue above the Registry keys modified by BASSMIDI driver are:

HKEY_LOCAL_MACHINE\SOFTWARE\Microsoft\Windows NT\CurrentVersion\Drivers32
HKEY_LOCAL_MACHINE\SOFTWARE\Wow6432Node\Microsoft\ Windows NT\CurrentVersion\Drivers32

Cf. Stackoverflow answer How to re enable the default MIDI synth in Windows 10?
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Old 10-27-2020, 08:12 PM
Knuckle Knuckle is offline
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So I updated my windows 10 to latest patch, it ruined virtualmidisynth so I rolled back the windows10 patch. Uninstalled and Reinstalled the program, am now only using your sound font. BUT I also extracted the updated music files you posted and I don't if that will screw something up please advice based on the screenshots below:
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File Type: jpg soundfont.jpg (15.1 KB, 8 views)
File Type: jpg mp3extract.jpg (19.5 KB, 2 views)
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Old 10-30-2020, 01:26 AM
Maestrobob Maestrobob is offline
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Quote:
Originally Posted by Knuckle [You must be logged in to view images. Log in or Register.]
So I updated my windows 10 to latest patch, it ruined virtualmidisynth so I rolled back the windows10 patch. Uninstalled and Reinstalled the program, am now only using your sound font. BUT I also extracted the updated music files you posted and I don't if that will screw something up please advice based on the screenshots below:
Dumping the mp3s into your EQ directory won't affect your install at all, so you'll be fine. Just know that if you're trying to get the EQ client to use them in game, it won't unless you change all of the zone emitter files (*.emt in the EQ dir) to point to the mp3 instead of the xmi. You can open any zone_emt file in your EQ dir with a text editor to see what I mean.

If you are using my soundfont to play back the in game MIDI music, it should work perfectly fine with VMS. Your soundfont chain is correct (synthusr-samplefix-BASSMIDI.sf2 only). If it's not working, then it's likely VMS is not set as the default MIDI mapper. Windows 10 has a terrible habit of changing default midi back to the MS synth on my box constantly, and if you recently rolled back it has probably reset the registry values for it. You'll have to use something like Coolsoft's MIDI mapper to change it back. -> https://coolsoft.altervista.org/en/midimapper
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Old 11-01-2020, 03:16 PM
Knuckle Knuckle is offline
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Quote:
Originally Posted by Maestrobob [You must be logged in to view images. Log in or Register.]
Dumping the mp3s into your EQ directory won't affect your install at all, so you'll be fine. Just know that if you're trying to get the EQ client to use them in game, it won't unless you change all of the zone emitter files (*.emt in the EQ dir) to point to the mp3 instead of the xmi. You can open any zone_emt file in your EQ dir with a text editor to see what I mean.

If you are using my soundfont to play back the in game MIDI music, it should work perfectly fine with VMS. Your soundfont chain is correct (synthusr-samplefix-BASSMIDI.sf2 only). If it's not working, then it's likely VMS is not set as the default MIDI mapper. Windows 10 has a terrible habit of changing default midi back to the MS synth on my box constantly, and if you recently rolled back it has probably reset the registry values for it. You'll have to use something like Coolsoft's MIDI mapper to change it back. -> https://coolsoft.altervista.org/en/midimapper
Bob thanks again for your help, your program definitely works and i do have midi mapper set up as such below.

my question to you and anyone else, does it feel like music does not trigger often enough? is there a fix or confirmation into this?
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