Quote:
Originally Posted by DeathsSilkyMist
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Yes, Knights are generally the best tanks in solo/duo/group situations, unless a Warrior or Monk is extremely well geared. Gearing up a Knight is a LOT cheaper DKP wise than gearing up a Warrior or Monk, so it is the easier path to gear up a Knight if you want a great solo/duo/group tank.
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Aye, and those upgrades will have a noticeable/more pronounced effect, bridging the gap between the two classes hybrids are derived from, but the gap is still wide even then. The stronger the class is solo, the less noticeable the effect from gear. And since most purecasters and priests can single-player mode from 1-60 without issue, and raid mode once 50+, gear is superfluous. While certain high-end items can make a big difference for them, those classes are still more useful than hybrids either way. Disciplines also lessened the strictest requirements for gear on pure melee classes. The numbers are there, but they don't account for everything.
So, for not having the spells and abilities that primary classes are known for, hybrids (excluding bards) are generally considered bad. And by that standard, I would tend to agree. But if that's how bad is defined, than every option in classic is terrible compared to live.