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#1
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This was what I had posted in the Backstab thread before Aaldill said the math was wrong:
Max hit = ((Offense + Strength) /100) * (Weap Damage * 4) * (2 + (Backstab skill * .02) Min hit = (Weap Damage * 4) * (2 + (Backstab skill * .02) From that source with a min hit of 416 (Backstab skill at 247 with 10% mod): Min hit = (15 * 4) * (2 + (247.5 * .02) = 416.4 Assume strength at 200: Max hit = ((250 + 200) / 100) * (15 * 4) * (2 + (247 * .02)) = 1873.8?? | ||
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#2
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derp
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Last edited by Aadill; 07-14-2011 at 01:25 PM..
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#4
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All good. Here is his quote from the other thread after:
Quote:
((Weapon Damage * 4) * 2) * (2 + (Backstab skill * .02) ((15 * 4) * 2) * (2 + (225 * .02) = 780 So with Ragebringer and Duelist active you would be hitting between 390 and 780 most of the time. A hit over 780 would be extremely rare but could very well top out at 1977 with max strength. | |||
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#5
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As of the July 24th patch the backstab portion of the disc is working correctly. However the regular melee portion is only receiving 2x base weapon damage instead of the classic 4x base weapon damage.
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#6
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Duelist did the following,
2x to all hits and 4x min hit. If 4x min hit was > 2x a normal hit the 4x min modifier would supercede. However, I'm pretty sure I remember 240 being min backstab with duelist. Old safehouse archive should have some screenshots. 553 was max normal BS with a 15 damage weapon, 1106 max duelist backstab. | ||
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