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#1
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Like mentioned above. You can invis / water jump through without too much trouble.
By the looks of your team the best bet would be the druid charming a seahorse and tanking with it. Pally as a healer. Rough in there without slows. If you are really struggling to get down, find me in game, Europa have a coth mage parked down there for Shawl/Gem farming sessions and I coth your mage down
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Cellar Door, 60 Ranger <Europa>
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#2
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Thanks everyone for the tips! I can't wait to try it [You must be logged in to view images. Log in or Register.]
Harvest, thank you so much for the offer, but I really really want to succeed on this one on my own! If I change my mind, I'll make sure to send you a message. Concerning parking a CotH mage there, how would one target people to join the group? I'm guessing the mage would bind at the eastern temple shore and summon an eye of zomm and OT hammer off of it? Is this how it works? Or would the level 1 eye aggro the icy servants and sirens around the temple? Cheers!
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BLUE
Nadoom, Battlemage of the 60th Element Eolia Tournevent, Wanderer of the 55th Circle Dwaric McClerf, Vicar of the 51st Mass Momtaz Velocipede, Disciple of the 51st Trial RED Xeptna Stargaze, Evoker of the 54th Solstice Skraaa Katau, Shaman of the 40th Season Ashnod the Uncaring, Cleric of the 36th Sacrifice | ||
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#3
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For Coth we use our gnome mage, face into the wall and summon an eye, eye drops at WW zoneline. Time it so you don't hit the Bulthar pather then invite anyone who wants cothed. It is actually a fairly simple run in with invis if you know the way, but when we had a couple of groups worth of people coming in and out it was inevitable at least one would screw it and train the rest. Coth just takes the pain away.
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Cellar Door, 60 Ranger <Europa>
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#4
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I bet their coth mage has an Orrnate Velium Pendant. He clicks Alliance on a mob, swims to the entrance, joins group, high-fives a walrusman, waltzes back to the temple, and COTHs people in. Or you can have a bard/enc/OVP-equipped character swim from one to the other to form the group.
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Potatus / Havona <Castle> / Seaglass <Castle> / Tala / Havona
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#5
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I totally understand the notion of wanting to farm an item / complete a quest yourself.
This one is well worth the 1k plat to skip. | ||
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#6
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you're going to need some people who are cracked at the game to help you
I tried soloing a few times down here but these guys hit like absolute trucks it's best to get an enchanter always when it comes to these type of zones | ||
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Last edited by Tunabros; 11-08-2021 at 04:37 PM..
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#7
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I would not recommend using eye of zomm btw. It has a huge aggro range, and if you get an ulthork or bulthar aggro you will need to die or zone. If anyone in your friend group has an enchanter, I'd recommend they come over and scout for you. If they haven't killed there before, the level 12 alliance spell is enough to make them non-kos throughout the zone. You can check mob pathing etc safely before attempting it. | |||
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#8
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Hello! Check out my vid here. This shows a pretty easy path to temple. If you need some help with it hit me up in game! Name is Zannis.
https://www.youtube.com/watch?v=3ZXUXc-ekGw | ||
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#9
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Unfortunately, if the shell only drops from sirens and not neriads, I doubt a druid/mage duo could do it... I will have to wait until all our team is back in the game (Pally/Cleric/Mage/Druid) and most of them are playing New World now... I'll keep you updated when I try again! Thank you so much everyone for the valuable information [You must be logged in to view images. Log in or Register.]
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BLUE
Nadoom, Battlemage of the 60th Element Eolia Tournevent, Wanderer of the 55th Circle Dwaric McClerf, Vicar of the 51st Mass Momtaz Velocipede, Disciple of the 51st Trial RED Xeptna Stargaze, Evoker of the 54th Solstice Skraaa Katau, Shaman of the 40th Season Ashnod the Uncaring, Cleric of the 36th Sacrifice | |||
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#10
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