Quote:
Originally Posted by Danth
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This type of challenge never seems like a good idea to me in a game like EQ. First time your internet hiccups or you have a power outage, you're starting over. Most folks would quit pretty early.
A couple of modified variants seem more practical in this type of setting. You could do a "permadeath" server with bind and rezzing disabled and your corpse stays dead when it dies, but your character still respawns in a new life at its start location with the opportunity to at least loot the gear off the old corpse. Alternately keep the normal game but with experience-rezzing disabled so as to at least give people a healthy respect for death.
Danth
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I've thought a little about permadeath guilds and how spells like resurrection would fit in with them. My thinking was that you couldn't loot your corpse until you were res'd (and you could make it a non-XP res only, like you said).
Have also thought about forcing you to be in the same zone for that res (maybe forcing perma invis so you're like a ghost, essentially). Basically haunting your corpse until someone res' you.