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Old 07-22-2011, 10:43 AM
Ektar Ektar is offline
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ok so to not make an unconstructive post.

by hotzone we're talking a zone with pumped up exp right?

there used to be these zones when population was low to encourage people to come together and group in a particular zone, but this doesn't exist anymore since population exploded to fill the zones naturally.
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Old 07-22-2011, 11:35 AM
Aadill Aadill is offline
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Quote:
Originally Posted by Ektar [You must be logged in to view images. Log in or Register.]
there used to be these zones when population was low to encourage people to come together and group in a particular zone, but this doesn't exist anymore since population exploded to fill the zones naturally.
He's referring to EQLive hotzones with high EXP modifiers and additional loot tables, not anything done on this server to promote population growth.
  #3  
Old 07-22-2011, 06:35 PM
Arshis Arshis is offline
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Leveling guide for groups!

1-10
Noobie zones

10-15
Kurns Tower - smells like lizard in there
North Ro - dervs and beatles
West Commons - dervs and orcs
Crushbone - orcs!

15 - 20
Unrest - main room
Oasis

20 - 30
Unrest Basement - hit or miss
MM ent/gy
Upper guk
Loio - sarnak frortress
West Karana - I think spot may of died out.

30- 40
FM - giants
MM - Castle ent
Over there - sf ramp

40-50
City of Mist - I think you can even go there at like 35
Dreadlands
Solb - royals and bnb

50- 60
Hallowing Stones
Karnors Castle 47-55ish
Chardok
Seb

I find these to be good spots when looking for a group.
  #4  
Old 07-22-2011, 11:37 AM
Ektar Ektar is offline
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there used to be high exp mod in sola when the population was tiny to get everyone to go there. It wasn't to cause population growth, but because of a lack of opulation. Then, when the population did grow nto as a result of the hot zones, they removed them.
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Old 07-22-2011, 11:38 AM
Aadill Aadill is offline
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Quote:
Originally Posted by Ektar [You must be logged in to view images. Log in or Register.]
there used to be high exp mod in sola when the population was tiny to get everyone to go there. It wasn't to cause population growth, but because of a lack of opulation. Then, when the population did grow nto as a result of the hot zones, they removed them.
I'm sure if people saw populated zones they'd continue to play as well, so indirectly it causes population growth, but I see what you are saying.

Also, that's probably not what he's talking about. Derp.
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Old 07-22-2011, 11:59 AM
Ektar Ektar is offline
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I thought it was! why I asked if this was what the hot zone he was referring to meant. was he asking about desert zones? [You must be logged in to view images. Log in or Register.]
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Old 07-22-2011, 12:05 PM
ChrisHSBY ChrisHSBY is offline
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Quote:
Originally Posted by grizz [You must be logged in to view images. Log in or Register.]
Are there Zones that have a hotter relative humidity than others in Project 1999 please?
I think he was axing about climate?
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  #8  
Old 07-22-2011, 12:21 PM
Uthgaard Uthgaard is offline
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There aren't 'hotzones', but the zones do have built-in xp rate modifiers like they did originally
  #9  
Old 07-22-2011, 05:42 PM
grizz grizz is offline
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Hya, yea I was wondering if there were zones with better exp, they were called hot zones back in the day, I thought. Thx for the replys.
  #10  
Old 07-22-2011, 05:51 PM
Seaweedpimp Seaweedpimp is offline
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Quote:
Originally Posted by grizz [You must be logged in to view images. Log in or Register.]
Hya, yea I was wondering if there were zones with better exp, they were called hot zones back in the day, I thought. Thx for the replys.
They were, if 05' was back in teh day which it is!

But to answer your question, no . No current style "hotzones" will ever exist.

Different zones have different exp mods usually, allmost most are extremely close in comparison.

Dungeons will allways have a higher % xp mod.
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