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#1
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I am going to say though that im pretty confident the only thing that was really kneecapping enchanters back then was the internet connection, and probably less powerful computers. Graphic stuttering and bad frame rate was actually a thing for a lot of people back then. These things are game over for enchanters. It just simply was not possible to do the things you see now solely because of that.
I played an enchanter then too. With today's advancements to internet and general knowledge of the game, I'm confident I would have been able to pull off what I can do now. It's going to be pretty unrealistic to believe we can ever confidently prove this either way though. And changes tend to be made on extremely strong evidence. It could be argued that the low quality internet and processing power of those times is exactly why things need to be made artificially harder to mimic those issues, but that also inherently goes against the "vision." I'd argue myself that the wiki itself is a huge violation to the "vision" as well, but you can't really put the cat back into the bag with that one because you can just find the info somewhere else these days. | ||
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Last edited by -Catherin-; 01-20-2022 at 07:18 PM..
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#2
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#3
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I don't buy the internet connection argument. As an EU player latency on p99 is anything but good and back in 2000 I and many others here did have broadband connections.
I think it's fairly obvious that all the ins- and outs of charming weren't known about then. To look at a contemporary example, look at WoW Classic how people play the game today and how people played original WoW. Thus whether or not it happened in original EQ isn't a relevant point to make, clearly the p99-team is not trying to simulate the first time experience. You'd have to remake the entire game. Now as I understand the argument for the mechanics being wrong is rather weak. but perhaps I'm wrong. What I DO want to know is IF they're planning on making any MAJOR class change like this is that the P99 devs communicate with the players so that you know, maybe someone doesn't spend their hard earned plat on a chanter and whatever free time they have to level it up only to end up with something they didn't wish to play. | ||
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#4
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Loramin Frostseer, Oracle of the Tribunal <Anonymous> and Fan of the "Where To Go For XP/For Treasure?" Guides Anyone can improve the wiki! If you are new to the Blue or Green servers, you can improve the wiki to earn a "welcome package" of platinum and/or gear! Send me a forum message for details. | |||
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#5
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Man guys I just recently started EQ on this server and picked enchanter because of unique play style not available anywhere else. I already struggle now because of charm breaking often and that’s with good charisma hand me downs from friendly players.
Changes have me worried. Because I don’t know what it means. Please don’t make it harder or I’ll just have to call it quits. There are no groups, everyone soloes or twinked. Enchanter pets are trash, charm is the only thing that works, but if it breaks a lot it’s an easy death sentence or 10 minute sitting waiting on hp to slowly regen because you took few hits and are now at 10% health. Just my feedback | ||
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#6
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You can also try to refine your procedure for charm breaks. Prerooting everything is a good contingency, as is keeping your defence maxed and gearing for tankiness. Hope this helps.
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Gorgen (Blue) - Agnostic Troll Warrior of the XXXI Dung | |||
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#7
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The nerf has less impact as level increases, since at higher level you have a far larger margin for charming blue mobs. A 60 chanter can charm a mob 15 levels below them, and it will still contribute. A level 40 chanter charming a mob 15 levels below them isn't going to get any value out of that pet. The system discourages charming mobs near your own level, and calculates in absolute values. It is easier for a level 60 chanter to charm a level 50 mob (10 level difference), then it is for for a level 19 chanter to charm a level 10 mob (9 level difference). Charming under level 50 just won't happen anymore. People are all giddy about nerfing level 60 enchanters, while they don't even understand what this "fix" encompasses. In a way it is hilarious to see how a few nerds whipped each other in a frenzy about this while not even having a clue on the actual effects. | |||
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Last edited by derpcake2; 01-28-2022 at 05:29 AM..
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#8
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Oasis in the teens, unrest 20s, highkeep. Their is groups out there. | |||
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