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#1
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![]() Wow had better sub numbers because it had the same exact dopamine addiction loop that EQ has but they just dumbed down the mechanics so little kids and middle aged+ people could pick it up and easily progress.
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Hey CSR When Will PNP Rule 14 Be Enforced?
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#2
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#3
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__________________
Judeauu - 60 rogue
Grriffith - 60 warrior Ahealer - 60 cleric Ielwenu - 56 magician Deeloofie - 49 monk | |||
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#4
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![]() Wow catered to no skill, quick/insta gratification. eq2 graphics > wow graphics. same game though. just different names and advertising schemes.
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#5
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#6
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![]() Clearly you've never grouped with a shitty or newb tank.
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#7
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![]() I’m a huge WoW fanboy yet I still prefer EQ 1 realistic graphics to WoW’s cartoony oversized shoulder pads
WoW’s pvp was light years ahead of EQ’s though… | ||
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#8
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All I can point to is my personal experiences, as well as players from the time, and the many incorrect decisions Smedley and company made that removed them from the discussion altogether. A lot of players were complaining, just like here in p99, about "toxic! raiders! We don't want competition!". Sometimes, you have to tell your children no. EQ should have told those players asking for instancing and rotations "No" because that decision and the Atari mindset of "quantity over quality" were the two main reasons Live died. The divergence of the playstyles, casual with friends vs. end game raiding, was natural yet it wasn't necessary to choose one over the other. EQ should have kept both the way it was and is here on p99. This is what made the best Everquest and MMO ever. Players that enjoy the game on instanced and rotated servers aren't experiencing the most that a true MMO has to offer, just a shadow copy of the real thing, and that's a shame. | |||
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#9
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#10
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__________________
Judeauu - 60 rogue
Grriffith - 60 warrior Ahealer - 60 cleric Ielwenu - 56 magician Deeloofie - 49 monk | |||
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