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#1
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PLers are a pain in the butt. Monk twinks aren't bad at all -- I make a point of hitting them with Augmentation every so often and we stay out of each others' way.
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#2
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Aren't goblin gazughi rings considerably more expensive then a few thousand plat?
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Last edited by Hagglebaron; 07-24-2011 at 06:20 PM..
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#3
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I could be wrong about that - I got mine off the rotting corpse of the courier directly and in a rather lucky fashion. I would pay almost any price for it though - a Gazughi Ring will help you way more than a Hierophant's Cloak, for example.
One last thing: IMO the main fun in soloing is testing yourself. A well played enchanter can solo camps no other class can come close to (I laugh at the guy who claimed necros can solo better than enchanters. The reality is for 1-59 enchanters are by FAR the most OP class in EQ). But ultimately the fun in EQ is about making friends and spending time with them, not racing to 60. I can tell you from experience that being level 60 is rather boring, especially as an enchanter. Basically, your class abilities are so OP that Verant simply disabled them for most high end mobs (imagine being able to charm or mez Nagafen). So raiding for an enchanter is mostly sitting and casting clarity/haste on people that ask for it. | ||
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#5
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Quote:
Enchanters might be more OP, but definitely not better at soloing.
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#6
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Quote:
Regarding CHA gear: Great Dane has pretty good advice. Incandescent Mask (+7) and Rod of Insidious Glamour (+12) are both pretty easy to get at L30 with some help. Crude stein (+15) is I think 100p or so in East Commonlands, but I got mine for free just running down to Feerot and asking to loot from someone killing the guards. The CHA bracers (+7 each) are also cheap, and Opalline Earrings (+5) and Nobles Robes (+5) are also cheap, as well as Drake Hide Leggings (+5). So that is +68 charisma for under 500p. For another 1K you can get a Gypsy Medallion (+9) and a Siryn Hair Hood (+11 IIRC), bringing you to +88. The L34 charisma buff is something like +30, so that's +118, meaning you are close to 200 even if you started with a low charisma race. AFAIK the effect of charisma is linear up to the soft cap, meaning if your average charm is X at 100 charisma, it will be 1.5X at 150 charisma, and 2.0X at 200 charisma. I don't recommend memorizing gate - enchanters just don't get enough spell slots for it. Instead, make a spellset with ONLY gate in the bottom slot (all others empty). You can the /mem gate and cast fairly quickly, although you do have to pay the recast time. | |||
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#7
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Awesome, thanks for all the great information guys!
So from what I understood here, if I don't have 200+ CHA then I would be better off soloing using my animation instead of charm soloing. I doubt that I can get above 150 CHA right now with my limited funds. Thanks again everyone! | ||
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#8
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For the times that I was soloing, I used my animation up to 30ish in SolA exclusively. I only charm when I have a valid exit close by. I found a great spot in The Mines of Nurga which I used to solo now and then through my 30's via Charm. This place is caster heavy and I pretty much always had caster vs caster.. Made life.. interesting. Loot sucked there but XP was great.
I do urge you to group as much as possible as that is where the fun is. I would solo when I only had about an hour available or when I anticipated having to go AFK suddenly (like my daughter waking up). I've found that getting an enchanter in a group to be a challenge at times (when playing my SK). I therefore had great success starting new groups with my enchanter as the challenging role was already filled by me (Crowd Control). Getting a healer was often fairly easy. Getting a tank can be a challenge. Filling out the rest with DPS / backup heals etc. was a snap. The point here being that you should take it upon yourself to form the group instead of waiting for someone to notice you.
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Fearstalker - Enchanter Guild Leader of <Taken> ----------------------- | ||
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#9
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Also, a note about caster mobs: Dotting mobs are usually ok to solo. The cool thing about mobs is they can't damage you when they are your pet. If you get dotted by a mob, due to charm break or whatever, recharm it and your dots will all drop. Useful when charming a caster.
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Proud owner of Innoruuk's Curse that did NOT come from TMO's bank or RMT. Niluvien Forestwalker - 52 Ranger Russled Jimmies - 54 Wizard | |||
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#10
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nice thing about enchanter -can effectively charm solo at most levels, can effectively solo with animation at all levels, can effectively duo with most classes, and is highly desired in groups.
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