Project 1999

Go Back   Project 1999 > Blue Community > Blue Server Chat

Closed Thread
 
Thread Tools Display Modes
  #1  
Old 07-28-2011, 09:02 AM
WizardEQ WizardEQ is offline
Sarnak

WizardEQ's Avatar

Join Date: May 2011
Location: somewhere in the us
Posts: 306
Default

Quote:
Originally Posted by Atmas [You must be logged in to view images. Log in or Register.]
On Mess's suggestion in an another thread I was quadding Mammoths from my mid-twenties up until about 32 on this server. Which went pretty well.

I'm not sure if you are confusing fizzles and resists. Your fizzle rate has no association with your target. The most recent patch had a note that Uth adjusted fizzle rates but was very ambigous about what that meant. I notice that when killing HGs I pretty much always get at least one fizzle a mob, which seems a bit in excess but I can't recall how it was 11 years ago that well.
Never saw post about quadding mammoth. Maybe stupid question but no snare is needed for these guys I guess.

And I do know the difference between a fizzle and a resist; they're apples and oranges. The only class I've ever played or rolled is a wizard!

Fizz Le (toon in Conquest on Lanys)
  #2  
Old 07-28-2011, 10:33 AM
Atmas Atmas is offline
Planar Protector


Join Date: Jun 2011
Location: In the bushes outside your window
Posts: 1,009
Default

Quote:
Originally Posted by WizardEQ [You must be logged in to view images. Log in or Register.]
Never saw post about quadding mammoth. Maybe stupid question but no snare is needed for these guys I guess.

And I do know the difference between a fizzle and a resist; they're apples and oranges. The only class I've ever played or rolled is a wizard!

Fizz Le (toon in Conquest on Lanys)
If you are running faster than the mobs with SoW or Jboots snare wasn't really essential because the AoE nukes casted faster at that lvl, but you had to be on your toes. Once I got AoE snare I definitely used it because it made things so much easier and quicker. Without the snare you have to gain max spell casting distance again before casting.
Last edited by Atmas; 07-28-2011 at 11:06 AM.. Reason: Further clarificaiton
  #3  
Old 07-28-2011, 11:57 AM
Raavak Raavak is offline
Planar Protector

Raavak's Avatar

Join Date: Aug 2010
Location: Creepin' inta your back door.
Posts: 2,038
Default

Quote:
Originally Posted by WizardEQ [You must be logged in to view images. Log in or Register.]
Never saw post about quadding mammoth. Maybe stupid question but no snare is needed for these guys I guess.
Messianic got me quading mammoths, and that's where I got addicted to the whole quad thing.

You need to snare them.
  #4  
Old 07-28-2011, 12:02 PM
WizardEQ WizardEQ is offline
Sarnak

WizardEQ's Avatar

Join Date: May 2011
Location: somewhere in the us
Posts: 306
Default

Quote:
Originally Posted by Raavak [You must be logged in to view images. Log in or Register.]
Messianic got me quading mammoths, and that's where I got addicted to the whole quad thing.

You need to snare them.
That's why I'd love to see someone consistently quadding at lvl 16.

In OT yesterday, I was dropping my full loads near SF near the ZL groups. Perplexed, someone actually blurted out, "A wizard can quad, holy shit!"
  #5  
Old 07-28-2011, 12:12 PM
Messianic Messianic is offline
Planar Protector


Join Date: Jul 2010
Posts: 3,122
Default

Quote:
Originally Posted by Raavak [You must be logged in to view images. Log in or Register.]
Messianic got me quading mammoths, and that's where I got addicted to the whole quad thing.

You need to snare them.
You don't have to [You must be logged in to view images. Log in or Register.] It's just faster

Quote:
Originally Posted by WizardEQ [You must be logged in to view images. Log in or Register.]
That's why I'd love to see someone consistently quadding at lvl 16.

In OT yesterday, I was dropping my full loads near SF near the ZL groups. Perplexed, someone actually blurted out, "A wizard can quad, holy shit!"
I managed to quad stuff between 20-22 in NK (pre-kunark) - it was just really slow because I had to bind at the EC tunnel, get sow and clarity (I didn't have the cash for sow pots, this was my first char on server), port back to NK, med to full, and go find suitable mobs. I did it a few times between 16-20, but finding a sow was difficult during off-hours...

I found until 24 (partially because of self-transportation spells to get sow), it wasn't as efficient as camping single, quick-respawn, ZEM mobs like Osargen in the HK jail, although he was dangerous as all hell...I'd get 3 or 4 root resists while he's tripling me (rogue npc, frontal backstab = free swing) for 90. He had crap for HP though...
__________________
Heat Wave - Wizard
Messianic - Monk
Melchi Zedek - Necro

Quote:
Originally Posted by Dumbledorf View Post
I'll look into getting it changed to The Secret Order of the Silver Rose of Truth and Dragons.
  #6  
Old 07-28-2011, 12:09 PM
Atmas Atmas is offline
Planar Protector


Join Date: Jun 2011
Location: In the bushes outside your window
Posts: 1,009
Default

Quote:
Originally Posted by Raavak [You must be logged in to view images. Log in or Register.]
Messianic got me quading mammoths, and that's where I got addicted to the whole quad thing.

You need to snare them.
You don't have to, it just makes it a lot easier. I was quadding them well before I got snare. You do need SoW or JBoots though. As illustrated in my terrible drawing below knowing when to cast using the terrain is important too. You should try to cast just when you are at max range and there is terrain between you and the mammoth that takes longer to traverse than a flat patch of ground. Casting on the other side of a dip makes it so that it takes longer for the mammoth to actually cover the distance to you.




You ---------Mammoth
o
| ----------- (}==='
^ -----------J / \
------\____/----------

Even when you get snare you should avoid casting on a hill if your target is on the same hill.
Last edited by Atmas; 07-28-2011 at 12:12 PM.. Reason: illustration format
Closed Thread


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT -4. The time now is 05:02 PM.


Everquest is a registered trademark of Daybreak Game Company LLC.
Project 1999 is not associated or affiliated in any way with Daybreak Game Company LLC.
Powered by vBulletin®
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.