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			 I'm wondering how much of DSM's stunning obstinacy in this thread is just him looking at this question differently. His stubborn insistence on including the Shaman could be justified if you interpret "best four man all caster group" to mean "pick four level 60 casters who can reliably and safely kill the most high value mobs". Under that interpretation I think there is a fair case to throw in a Shaman. 
		
		
		
		
		
		
		But I, and I think most others as well, have interpreted best four man caster group to mean "pick four casters to level 1-60 as quickly and effectively as possible while also maintaining maximum kill potential at endgame". It's a much broader definition, and because the Shaman relies so heavily on Torpor which doesn't come until 60 (and at great expense) it's impossible to justify including a Shaman in such a group for that reason alone. The mage or necro win out easily.  | ||
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			#2  
			
			
			
			
			
		 
		
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			 Quote: 
	
 As I keep saying, a 4 man caster group is going to level extremely fast, with or without a Mage. It is up to your group to decide whether you want to level a bit faster with a Mage, at the cost of the Mage basically being unecessary at the end. 
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						Last edited by DeathsSilkyMist; 08-30-2022 at 09:32 AM..
					
					
				
			 
		
		
		
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			#3  
			
			
			
			
			
		 
		
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		1: Mage is a better group DPS class than Shaman 
			2: Enchanters solo better than Warriors These statements are not up for debate amongst sane human beings Why does <Vanquish> allow DSM to be a member?  | |||
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			#4  
			
			
			
			
			
		 
		
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						Last edited by DeathsSilkyMist; 08-30-2022 at 09:44 AM..
					
					
				
			 
		
		
		
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			#6  
			
			
			
			
			
		 
		
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			 Quote: 
	
 
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		1: Mage is a better group DPS class than Shaman 
			2: Enchanters solo better than Warriors These statements are not up for debate amongst sane human beings Why does <Vanquish> allow DSM to be a member?  | |||
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			#8  
			
			
			
			
			
		 
		
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			 No one is farming Fungi King with 4 people, nevermind 4 casters. 
		
		
		
		
		
		
		Hope this helps.  | ||
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			#9  
			
			
			
			
			
		 
		
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			 Quote: 
	
 Hope this helps. 
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			#10  
			
			
			
			
			
		 
		
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			 1-59: Shaman is complete dead weight, basically just a SoW bot, bringing mostly unneeded utility. Mage is extremely strong 1-50 with no gear requirements, softens a bit 50+ but still outputting enormous DPS and requiring very modest gear. Necro is very strong 1-50 and adds an extreme level of utility in the form of snare, FD pulling, twitch and Screaming Terror for charm breaks while also putting out good DPS with the pet or undead charm the entire time. Falls off a little 50+ but remains very strong and provides enormous utility still. 
		
		
		
		
		
		
		There's basically no reason to ever pick the Shaman unless you are already all geared out at 60 and trying to four man something really hard that you need to slow ASAP and which you can also leverage the Shaman DoTs on. The Necro adds so much more value over the life of the group from 1-60 it isn't even funny.  | ||
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