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#11
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Create a symmetrical map with the same number of dungeons for each level bracket on each side.
5-20 = Crushbone // Befallen 20-40 = Mistmoore // Unrest 35-50 = Solb // Kedge // Guk // Permafrost Items from the eliminated zones should be redistributed throughout the remaining zones. This would increase the value of the remaining zones and add a feeling of new-ness without having to creating custom items (which often leads to balance issues or contributes to a sentiment that the server isn't classic). For example: In upper guk there are only two or three items that are useful - runed bone fork, gatorscale legs (maybe?), and ghoulbane (maybe?). You could take those items and add them to the Avenging Caitliff and Imp Familiar in Mistmoore - both of which drop nothing of value on a pvp server. Players can now camp multiple items from within one zone and ideally in less time. Having to keep multiple camps down in a smaller area would prevent people from having multiple characters parked in different zones and logging in/out during respawn time. Items from the eliminated zones could also be used as pvp rewards or quest rewards. Also, add a druid port to plane of fear. There's already a druid ring. Add Quillmane to lesser faydark. Add the ancient cyclops to dagnor's cauldron. Add Hasten Bootstrutter to Steamfont. | ||
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