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Old 11-28-2022, 04:40 PM
System Shock System Shock is offline
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If your working with the emt files, do you think its possible to get the other 2 combat midis and the Bard instrument sounds to play as well?
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Old 11-28-2022, 10:19 PM
Old_PVP Old_PVP is offline
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I KNEW something was missing from the Rivervale soundtrack. I couldn't quite put my finger on it, but it just wasn't how I remembered. This is a very cool project! Thanks for doing this and I hope it gets implemented.
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Old 11-30-2022, 02:45 PM
Uthgaard Uthgaard is offline
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Quote:
Originally Posted by System Shock [You must be logged in to view images. Log in or Register.]
If your working with the emt files, do you think its possible to get the other 2 combat midis and the Bard instrument sounds to play as well?
We've been talking about this, and several other sounds.

If there's anyone out there who is particularly proficient at C# with a GUI:

Current main focus is making this tool to directly edit the eff binaries, but I am really not a code dev. I have the functionality written, but need to get visual studio to stop crying about little details like variable scope and minor syntax.

Someone who actually works with C# could probably resolve the little stuff in a matter of minutes, where it's many hours of trial & error and learning for me.
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Old 12-02-2022, 06:12 AM
Uthgaard Uthgaard is offline
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Quote:
Originally Posted by Uthgaard [You must be logged in to view images. Log in or Register.]
If there's anyone out there who is particularly proficient at C# with a GUI:

Current main focus is making this tool to directly edit the eff binaries, but I am really not a code dev. I have the functionality written, but need to get visual studio to stop crying about little details like variable scope and minor syntax.

Someone who actually works with C# could probably resolve the little stuff in a matter of minutes, where it's many hours of trial & error and learning for me.
https://www.youtube.com/watch?v=Qcqg0ngFcIo

There are still some minor bugs to work out, and readability improvements to make, but there is now a GUI for direct editing the *_sounds.eff binaries without incurring the losses which happen during conversion to plaintext .emt

Still room to help polishing up the code though if anyone is interested.
Last edited by Uthgaard; 12-02-2022 at 06:21 AM..
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