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Old 12-26-2022, 10:14 AM
Uthgaard Uthgaard is offline
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Dev interview with the guy who designed the eq spell system, goes in depth about spell aggro

Quote:
This is a very useful spell. And I'm not sure if many people know this, but this spell pisses MoBs off more then pretty much anything else you get. With disease cloud, a SK can out-taunt pretty much anyone in the game and live (sure wizards can use some huge DD spells, but will they live to tell about it?). Taunting is extremely important. It keeps the cleric alive, and if you want to see some real damage use this and taunt constantly while a rogue gets behind it and backstabs.


The other benifit is that it stops / slows regeneration, and lasts a LONG time. Very good when you think you're about to lose sight of a MOB somehow (like losing crocs in the Oasis water bug), and you don't want it to come back with 100% health later.


At higher levels this spell flies out, and 10 mana is reall insignificant =)


Submited by: Trev (High Lords of
On: 12/19/2000 7:13:44 AM


Quote:
Taunt mobs off casters : Use your flame lick spell, fast cast, MAJOR taunt, low mana cost... And reduces AC too, just my 2 p. I know that that is a low lvl spell, but believe me, i can agro kit any mob, even if there are 2 wizzies in group if i cast flame lick continuously. Snare is good too, but costs much and is slower, so in case of emergency, use flame lick, and never hesitate to root a mob who hates your caster and take a few secs to build hate : snare , flame lick X2, an arrow between each spell recovery, and a nuke to break the root, and if the mob is really more intelligent than his friends ( sometimes happens [You must be logged in to view images. Log in or Register.] ), then use taunt and cast again til h

Sinixtrax Pinewalker, 44 ranger on Vazaelle,
member of DROIT DIVIN

Posted @ Thu, Aug 30th 3:26 PM 2001

I really could keep going for days but at this point I don't think it's necessary
Last edited by Uthgaard; 12-26-2022 at 10:30 AM..
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