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Old 04-16-2023, 11:39 AM
loramin loramin is offline
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Join Date: Jul 2013
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Quote:
Originally Posted by greatdane [You must be logged in to view images. Log in or Register.]
Yeah, sold my first account for 50k plat back in like 2011 when it was allowed. Financed my next main that way.

To be honest, they can't realistically police account-sharing. There's no such thing in our day and age as a consistent method of online identification unless they want to get into 2FA with a dongle or some shit. What else are they gonna do, ban anyone who logs on from an IP that isn't their "usual one"? The interwebs don't work that way anymore. Most people probably play from at least two different locations, judging by the amount of clerics in my groups who are at work. Seemingly as professional jugglers.
They *could* put a limit, of say 5 IPs per account per month. When you try to login as IP #6, you can't.

It would hurt people using VPNs, but normal players (even the ones that play at work, and on two home computers, and a steam deck at a coffee shop) would be unaffected.
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Old 04-16-2023, 01:12 PM
Vsai Vsai is offline
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Join Date: Dec 2014
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There are ways to set this up. The client has access to all the information it needs. Pairing accounts to ips and client identifiers. (This computer is running this client on this IP)
Registration by account owners. Do anything within your scope and it works. Your id's, IP's, computer identifier. The client already has the access. The trick here is because permissions are one way, you can't register to another pairing. So if you share with your friend, guess what your friend can't use that PC client or account for their own shit. And only one of you can log on at a time. It's entirely possible to do, but would require dev time.
Last edited by Vsai; 04-16-2023 at 01:19 PM..
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  #3  
Old 04-16-2023, 01:24 PM
DeliciousHalflings DeliciousHalflings is offline
Kobold


Join Date: Jan 2022
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Quote:
Originally Posted by Vsai [You must be logged in to view images. Log in or Register.]
There are ways to set this up. The client has access to all the information it needs. Pairing accounts to ips and client identifiers. (This computer is running this client on this IP)
Registration by account owners. Do anything within your scope and it works. Your id's, IP's, computer identifier. The client already has the access. The trick here is because permissions are one way, you can't register to another pairing. So if you share with your friend, guess what your friend can't use that PC client or account for their own shit. And only one of you can log on at a time. It's entirely possible to do, but would require dev time.
Minimal time. Just needs a few lines of code added. Can apply for an exemption to play from work just like with multiple IPs from one location, and if something seems fishy it'll get reported, looked into, and handled accordingly. Simple solutions to major problems. Idk why so many people wanna make it more difficult than it needs to be.
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