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#36
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That's part of the fun! You test the waters, see how far a Spook will take a mob, and how close to other mobs, then you clear what you need to.
Once you have the length of a Spook cleared, any add is a minor inconvenience. Fear is powerful CC. All you have to do is pull the mob to the fear cast starting point. Then Snare/Fear. Then juggle them ad nauseam until they're dead. My favorite spot is in Reclusive AM's room. You cheam clear it all out, then you clear out the outer room. Then... you fear!
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Athiyk Phor`Phalar - Priest of the Hate God.
Daishelo D`Avol - Coercer to the Spires of Innoruuk. http://db.goonquest.com/profiles/317 | ||
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