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View Poll Results: What is third most challenging class to play SSF?
Ranger 13 30.95%
Paladin 26 61.90%
Shadow Knight 3 7.14%
Voters: 42. You may not vote on this poll

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  #1  
Old 01-27-2024, 03:33 PM
Keebz Keebz is offline
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Originally Posted by Jimjam [You must be logged in to view images. Log in or Register.]
Monk have it so much easier, it is crazy. I have a 52 monk and a 51 warrior I’ve been playing recently. Neither is amazingly well geared (well the monk has epic, but that isn’t so hard) but difference is knight and fay.
Your experience as a 52 epic monk might not be entirely relevant to an ssf discussion... Just sayin.
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  #2  
Old 01-30-2024, 12:12 PM
Troxx Troxx is offline
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It depends. Depending on gear level (SSF remember this) and difficulty of the mob I can certainly see situations where a dark blue con can completely exhaust the hp pool and then mana pool of a very low dps character. Fight … back off heal … jump back in … back off and heal etc but you run out of mana before your low dps drops the mob.

However bad we consider knight (paladins chief amongst them) on p99 - now remove all worn haste and your weapon is only as good as you can scrounge up and kill on your own.

SKs have the benefit of their pet dps, dots, taps and fear kiting. That will go a long way.

Rangers can fall back on using their bow - and player crafted bows and arrows (crafted and vendor bought) are sufficient to drop anything really as long as you can snare your target and have room to move around.
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  #3  
Old 01-30-2024, 06:08 PM
DeathsSilkyMist DeathsSilkyMist is offline
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Originally Posted by Troxx [You must be logged in to view images. Log in or Register.]
It depends. Depending on gear level (SSF remember this) and difficulty of the mob I can certainly see situations where a dark blue con can completely exhaust the hp pool and then mana pool of a very low dps character. Fight … back off heal … jump back in … back off and heal etc but you run out of mana before your low dps drops the mob.

However bad we consider knight (paladins chief amongst them) on p99 - now remove all worn haste and your weapon is only as good as you can scrounge up and kill on your own.

SKs have the benefit of their pet dps, dots, taps and fear kiting. That will go a long way.

Rangers can fall back on using their bow - and player crafted bows and arrows (crafted and vendor bought) are sufficient to drop anything really as long as you can snare your target and have room to move around.
Agreed.
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