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#1
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![]() Pro
-decreased price of items -easier leveling, more active lower level areas -increased competition -new server for those enjoying a fresh start Contra -harder to get specific camps -harder to get specific raid items - 1k - 1.2k prime time everyday : server lag?
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#2
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![]() I would think that more players would flock to the new Green server to offset the numbers gained from the merge.
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#3
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![]() Quote:
Would be cool to have everyone together on the same server again for a bit before they split the population | |||
#4
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![]() yes
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#5
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![]() I feel like prices for items are* already down. People are still farming the heck out of stuff, but not as many people need it. 28k cof, 35k torpor, 35ishk fungi, for example.
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#6
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![]() The cons are that the staff would have a lot of extra work for very little gain
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#7
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![]() Pros:
Who cares Cons Who cares | ||
#8
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![]() Sorry you’re not rich on both servers.
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#9
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![]() The biggest benefit to merging the servers is preventing the player base from becoming too fractured.
Some players will stay on Green 1.0 instead of going over to Green 2.0. Same with Blue players who never went over to Green 1.0. I honestly don't see P99 surviving if they keep Green and Blue separate servers after releasing Green 2.0. You're going to have 400-500 players on each server at that point on peak hours. Less during off hours. There will be a percentage of players who are boxing multiple servers simultaneously too. The more servers they have to split their attention, the more likely you are to see semi-AFK campers instead of groups of players.
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#10
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![]() I really hope there is an ongoing conversation between the devs regarding a possible merge. The population on blue has gotten so low that it's no longer easy to find groups at lower levels except at peak hours, and the tunnel has been so empty since Quarm launched that it's taking forever to find spells/items for sale.
It seems the only time the server gets busy is when there's an earthquake or a re-pop day, and everyone jumps over from other servers to raid, then log back off as soon as they run out of targets. | ||
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