Quote:
Originally Posted by Vexenu
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How would you fix Warriors with the fewest changes possible? I've heard people suggest giving them block (at least with a shield equipped), but this would really just enhance them as raid tanks (where they already shine) and do nothing to address their weaknesses in the other aspects of the game (where they underperform).
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On Secrets' playground server warriors get an ability /shield at level 30 that mitigates 50% of the damage to a targeted player (within close range) and transfers like 75% of the damage to the warrior, with a few minute cooldown. I'm not sure what expansion that ability is from, but it adds much-needed depth to the class. It felt satisfying when a quick reaction made the difference in saving an enchanter on a charm break or giving some relief to a cleric who pulls aggro. Almost like playing a good class.