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Old 08-15-2024, 02:32 PM
Wakanda Wakanda is offline
Aviak


Join Date: Feb 2024
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Originally Posted by Ciderpress [You must be logged in to view images. Log in or Register.]
What you're describing sounds like a collectivist nightmare where nobody has any real stake in anything, social relationships don't matter and you wait for your participation trophy that means nothing when you get it.

I agree though it's cool that different cultures just organically emerged on each server like that. I played on Povar- we had trade hubs in Gfay, NFP and the EC tunnel. We also had a fiercely competitive raid scene.
I can see what you're saying, and it makes me wonder if that's why it was so hard to get planar gear on Tunare. Like getting my set of Woven Shadow was a huge under-taking, but it made it feel super rewarding. I had Cleric friends who never had full planar even after years of raiding. Then I come on P99 and get full Planar 2 hours after zoning into Hate and I'm just like wait, what??? I still think that the drop rates are over-tuned for Planar gear, under-tuned for Ravenscale, but that's whatever.

Also like there was low incentive, virtually no incentive for me to raid Plane of Hate on my Monk unless I thought we were going to be killing bosses. If we were pulling trash, no way, I ain't interested. That's one cool thing about the way DKP works, there's always incentives for Clerics to raid PoF and monks to raid PoH, but that wasn't really a thing on Tunare, at least from MY perspective.

They did have some seniority rules. I would say you are wrong about people not building meaningful relationships without guilds. I feel like it was the other way around. You're desperate for more people to join your raid, so you have everyone reach out to their FRIENDS to join. I remember being shocked when I did my Rogue epic. I wasn't super knowledgeable about the game back then, but a married couple and friends teleported me out to Steamfont and helped me kill Renux or whatever it is you do out there, and then when it was time to kill the General, I was so worried that it would be too hard for me to do. Then 80+ people showed up to help me with this fight even though I wasn't in any guild.

On P99 I feel like guilds.... make people anti-social. There are certain raiding guilds who will treat outsiders like they don't even exist, or are irrelevant. There are people who will join a guild, make a lot of friends, and then bounce to join a raiding guild filled with people they don't even like. My few experiences with being in raiding guilds felt like I was in a guild with actual nazis and that I better be really careful if I type anything because I might get in trouble by simply trying to make banter or conversation.

Then people literally just get loot they want from a guild and then bounce. There's no real friendship there and it's super obvious.

Also the hatred of people in certain guilds. On early days of P99 green I had groups fall apart because someone invited a player from <Seal Team> and everyone started freaking out. Or I've been on Blue and having a chill experience when someone goes on an angry rant about how bad they hate Riot etc. and starts ranting at a player they don't even know because of their guild tag, lol.

I think when guilds are based off of common interests and friendship it's a more social experience than when you join a guild solely to get loot, and might even have guild officers threaten you if you get caught engaging in casual conversation in guild chat. Like nah, man.

I still know people from EQ 25+ years ago (some have passed away). I've never really made that many tight friends from P99, it always feels like everything is more of a business arrangement. Meanwhile even on WoW I have random friends who tag along with me everywhere I go simply because they like playing with me.

There's something about P99 and the guilds / raids that feels very anti-social to me compared to my own experiences with original everquest and other more modern MMOs.
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