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  #1  
Old 11-23-2011, 10:32 PM
Aprisle Aprisle is offline
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Should have been loot one item and coin, just like EverQuest in 1999 was. I don't understand why it wouldn't be that way.

You guys are trying to be so fancy, put xp loss in, remove loot one item. It's just a retarded server with a custom rule set.

I'd rather go PvP in Ultima Online
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  #2  
Old 11-23-2011, 10:49 PM
oldfish oldfish is offline
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Quote:
Originally Posted by Aprisle [You must be logged in to view images. Log in or Register.]
Should have been loot one item and coin, just like EverQuest in 1999 was. I don't understand why it wouldn't be that way.

You guys are trying to be so fancy, put xp loss in, remove loot one item. It's just a retarded server with a custom rule set.

I'd rather go PvP in Ultima Online
Im going out on a limb here, but im thinking maybe they thought people couldnt handle too much pvp so they put in a heavy penalty on engaging in it and serves only as an end game poopsocking dispute solver.

Its basically a blue server because of this, beside the big guilds slowly ganking the smaller crews out of the server one overwhelming gank at a time. As ive said again and again, without XP loss it wouldnt matter that much because you could go guerilla on those big crews. Going guerilla with a system like this means hours of extra grinding for half an hour of pvp deaths.
  #3  
Old 11-23-2011, 11:09 PM
Bazooka Bazooka is offline
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Quote:
Originally Posted by oldfish [You must be logged in to view images. Log in or Register.]
Im going out on a limb here, but im thinking maybe they thought people couldnt handle too much pvp so they put in a heavy penalty on engaging in it and serves only as an end game poopsocking dispute solver.

Its basically a blue server because of this, beside the big guilds slowly ganking the smaller crews out of the server one overwhelming gank at a time. As ive said again and again, without XP loss it wouldnt matter that much because you could go guerilla on those big crews. Going guerilla with a system like this means hours of extra grinding for half an hour of pvp deaths.
I'm unguilded and have participated in zone control group v group, as well as plenty of 1 v 1 competition for leveling spots.

Tons of PvP happening. Once in awhile a group will try to gank you, either roll with a group or pal or pick a class with some utility if you don't have any friends. L2P
Last edited by Bazooka; 11-23-2011 at 11:16 PM..
  #4  
Old 08-21-2011, 08:03 PM
Scribbles Scribbles is offline
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HI I'M SCRIBBLES
  #5  
Old 12-21-2011, 09:13 PM
bamzal bamzal is offline
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Coin loot - Yes
Item loot - Yes
Exp gain - Yes
Exp loss - No

Wut?
  #6  
Old 12-21-2011, 09:15 PM
Mexer Mexer is offline
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Quote:
Originally Posted by bamzal [You must be logged in to view images. Log in or Register.]
Coin loot - Yes
Item loot - Yes
Exp gain - No
Exp loss - Yes
fixed
  #7  
Old 12-21-2011, 09:25 PM
Labanen Labanen is offline
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Changing the ruleset gotta be to bring in more people, and I dont think ill play with itemloot... But if it brings in a crowd to revive the server for lower levels, then go ahead and try it out.

Personally i think everyone who wants to play red is there already. Making it "more red" by inventing further reason to gank each other i think we ll loose more than we ll gain, certainly wont bring in more blue peeps, at least i dont see why it would.
  #8  
Old 12-21-2011, 09:32 PM
Mexer Mexer is offline
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item loot = classic.
  #9  
Old 08-21-2011, 08:04 PM
XiakenjaTZ XiakenjaTZ is offline
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coin loot = yes
item loot = no
xp gain = don't care
xp loss = ok if it is not too much. I could see a problem where someone gets bind camped.

I remember quite a few fights against TdT in Neriak where that happened. Also it would happen to other guild at their bind. If we are causing casters to pop with no mana then they are a pretty easy target.
  #10  
Old 08-21-2011, 09:01 PM
Crenshinabon Crenshinabon is offline
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Double post, my bad~
Last edited by Crenshinabon; 08-21-2011 at 09:04 PM..
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