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#1
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Think before you type. | |||
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#2
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Under my suggestions, the players are put on something of an even playing field. Either you're always risking gear (removal of no drop tag, RZ loot rules) or you're just always risking whatever minor cash items you have on you. If you allow people to loot gear that isn't worn, I feel you're giving an advantage to casters over melee characters. Making melee characters choose between utility or normal stat gear, while casters always have tons of utility and can still wear their stat gear. It would also mean using fun items less, like illusion masks for rogues and bards. Really though, the RZ ruleset loot would not work here, it would just kill the population more. The only real way to include item loot, as I see it, is to make it so items like gems and potions are lootable.
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“Smile, breathe, and go slowly.”
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#3
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Also suggest first implementing this in planar zones only.
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#4
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No to pvp death causing xp loss
may work, may not, but its not needed for the success of the server and may be a cause for its decline. No to pvp kill causing xp gain not needed, may cause problems. | ||
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#5
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#6
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Oh lawd, who still takes SS's of killing people? That is so 2002.
I don't care about YT, but I think keeping global /ooc - at least early on - is a good idea. That way people can see which of their pals have made it to the promised land by finding them in one channel, instead of having to '/who all' constantly. Also, especially early on, chat/actual grief will be to a minimum, as everyone will be trying to level moreso than talking shit + slaying each other.
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Xantille Cares
I fuk ur mouth since 2001 | ||
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#7
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please give us /ooc global
Is there a way to have 3 global channels so if your in Antonica you only get that global, Faydark, etc. ?
__________________
The Rushmore Doctrine
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#8
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