Project 1999

Go Back   Project 1999 > Red Community > Red Server Chat

Closed Thread
 
Thread Tools Display Modes
  #1  
Old 12-26-2011, 03:44 PM
Dfn Dfn is offline
Sarnak


Join Date: Apr 2011
Posts: 294
Default

Quote:
Originally Posted by Softcore PK [You must be logged in to view images. Log in or Register.]
No leaderboard please, we don't need to give the fratboys more pointless numbers to mindlessly obsess over. It's still football season, right?

I also don't like gear being looted from bags. If alt gear, clicky gear and such are going to be lootable, it will just result in everyone only using the gear they have on. It would limit our characters.. clerics choosing either to use stat gear or Donal's items, never both.

imo either make it RZ loot rules with no no drop items, or make it only cash things like gems, pumice, potions and wands that can be looted.
So you would rather risk having your worn items looted than your bagged ones? In one case bagged gear is safe and in the other worn gear is safe. And you are trying to argue that looting bagged items is too rough?

Think before you type.
__________________
Quote:
Originally Posted by Darwoth View Post
if you think you should get everything you want in spite of your own shitty decisions go occupy wall street.
  #2  
Old 12-26-2011, 04:08 PM
Softcore PK Softcore PK is offline
Planar Protector

Softcore PK's Avatar

Join Date: Sep 2011
Location: Red99
Posts: 1,236
Smile

Quote:
Originally Posted by Dfn [You must be logged in to view images. Log in or Register.]
So you would rather risk having your worn items looted than your bagged ones? In one case bagged gear is safe and in the other worn gear is safe. And you are trying to argue that looting bagged items is too rough?

Think before you type.
I'm really not sure what you're trying t say :/

Under my suggestions, the players are put on something of an even playing field. Either you're always risking gear (removal of no drop tag, RZ loot rules) or you're just always risking whatever minor cash items you have on you.

If you allow people to loot gear that isn't worn, I feel you're giving an advantage to casters over melee characters. Making melee characters choose between utility or normal stat gear, while casters always have tons of utility and can still wear their stat gear. It would also mean using fun items less, like illusion masks for rogues and bards.

Really though, the RZ ruleset loot would not work here, it would just kill the population more. The only real way to include item loot, as I see it, is to make it so items like gems and potions are lootable.
__________________
“Smile, breathe, and go slowly.”
  #3  
Old 12-26-2011, 03:52 PM
Kastro Kastro is offline
Sarnak


Join Date: Aug 2010
Posts: 226
Default

Also suggest first implementing this in planar zones only.
  #4  
Old 08-21-2011, 09:09 PM
Naikon Naikon is offline
Orc

Naikon's Avatar

Join Date: Jul 2011
Posts: 41
Default

No to pvp death causing xp loss

may work, may not, but its not needed for the success of the server and may be a cause for its decline.

No to pvp kill causing xp gain

not needed, may cause problems.
  #5  
Old 08-23-2011, 02:59 AM
Haul Haul is offline
Fire Giant

Haul's Avatar

Join Date: Apr 2010
Posts: 721
Default

Quote:
Originally Posted by Naikon [You must be logged in to view images. Log in or Register.]
No to pvp death causing xp loss

may work, may not, but its not needed for the success of the server and may be a cause for its decline.

No to pvp kill causing xp gain

not needed, may cause problems.
This. Real talk.
  #6  
Old 08-23-2011, 02:27 PM
Xantille Xantille is offline
Fire Giant


Join Date: Mar 2011
Posts: 625
Default

Oh lawd, who still takes SS's of killing people? That is so 2002.

I don't care about YT, but I think keeping global /ooc - at least early on - is a good idea. That way people can see which of their pals have made it to the promised land by finding them in one channel, instead of having to '/who all' constantly.

Also, especially early on, chat/actual grief will be to a minimum, as everyone will be trying to level moreso than talking shit + slaying each other.
__________________
Xantille Cares
I fuk ur mouth since 2001
  #7  
Old 08-23-2011, 02:29 PM
Rushmore Rushmore is offline
Planar Protector

Rushmore's Avatar

Join Date: Dec 2010
Posts: 1,262
Default

please give us /ooc global

Is there a way to have 3 global channels so if your in Antonica you only get that global, Faydark, etc. ?
__________________
The Rushmore Doctrine

Quote:
Originally Posted by GOD
"I will honor those who honor Me, but those who despise Me will be disgraced." HCSB 1 Samuel 2:30
  #8  
Old 08-23-2011, 02:33 PM
Pudge Pudge is offline
Planar Protector

Pudge's Avatar

Join Date: Mar 2011
Posts: 1,523
Default

Quote:
Originally Posted by Xantille [You must be logged in to view images. Log in or Register.]
I don't care about YT, but I think keeping global /ooc - at least early on - is a good idea. That way people can see which of their pals have made it to the promised land by finding them in one channel, instead of having to '/who all' constantly.

Also, especially early on, chat/actual grief will be to a minimum, as everyone will be trying to level moreso than talking shit + slaying each other.
agree. very good reason to keep ooc for at least 1 month. newbs will have questions for the server also. everyone will be having a grand old time in ooc
Closed Thread


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT -4. The time now is 07:56 PM.


Everquest is a registered trademark of Daybreak Game Company LLC.
Project 1999 is not associated or affiliated in any way with Daybreak Game Company LLC.
Powered by vBulletin®
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.