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#2
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#3
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Last edited by DeathsSilkyMist; 05-15-2025 at 02:16 PM..
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#4
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Everyone else accepts this but you deny that the goblin ring allows you to break charm at lower health on average while minimizing losing 50%/100% due to not getting an IvA off on time. | |||
#5
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People pay 60k for Choker of the Wretched for 1 mana every 6 seconds. If you click Ring even 10 times per hour, that is 0.5 mana every 6 seconds. People will gladly pay 5k for an item that is half as powerful as a 60k item. It can be more powerful too if you click it more often. The stats are not what sells Choker. It's the FT1. You can get a 6+ neck for 5k, and the stats are basically the same, but with all resists too. You still have no evidence to suggest the riskier playstyle of breaking later saves mana in the long run. If you lose a mob, you'll waste a lot of time and mana. I can predict charm breaks just fine without Goblin Ring, and you can save the same mana with free damage clickies at less risk.
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#7
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... but still, I made an assumption, he corrected me, and then I admitted as much.
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Loramin Frostseer, Oracle of the Tribunal <Anonymous> and Fan of the "Where To Go For XP/For Treasure?" Guides Anyone can improve the wiki! If you are new to the Blue or Green servers, you can improve the wiki to earn a "welcome package" of platinum and/or gear! Send me a forum message for details. | ||||
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#10
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![]() Just spent ages trying to dig up an account with a ggr. Found one eventually!
After a really quick test I found that with the GGR if you break too early you have the time to recharm and then rebreak. This isn't something you can really do with just spell invis. I also found the ring let me play much more reflexively to react to unexpected circumstances which perhaps I would have been unable to plan for if using an invis spell (on my charmers without ggr I do tend to carry a few cloudy pots as an emergency break, but that is spending 10pp on fixing a single fight). | ||
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